Jamie :h2dlaser: :h2c: (nprofile…j3y3) It's because GW finally got what Hasbro understood years ago: tourney metachasers will pay _any_ sum of money as often as needed to win. However, tourney metachasers want the (illusion of) balance, and terrain layouts are one of the most obvious sources of 'imbalance'.
Thus, they re-geared everything to basically make perfectly symmetrical, predictable layouts. It's just business, and GW have always known what side their bread is buttered on.