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2026-05-11 12:25:57 UTC

8Bit | :linux: :godot: :gog: :switch: on Nostr: #godotengine devs, I got a question: So I made myself some nice input prompts that ...

#godotengine devs, I got a question:
So I made myself some nice input prompts that show icons/text based on the input device and mapping.

They live in a handy scene so I can make stuff like "Press [ESC] to open menu". But so I need "Label | InputPrompt | Label". Which is fine for simple prompts - but not very flexible.

What if I just wanna add these prompt to text dynamically aka "Press %input1 to do this and %input2 to do that"? I can never wrap my head around that. Any suggestions?