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2026-02-17 23:51:25 UTC
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Omar on Nostr: nprofile1q…p6w63 OK but surely we would have seen more 256x256 palette-indexed ...

OK but surely we would have seen more 256x256 palette-indexed textures (e.g. 64 KB) occasionally even back then. The person who made this engine pioneered new rendering techniques this year https://www.youtube.com/watch?v=rNEo0aQkGnU Even being a "demomaking" techniques (aka trade-offs that wouldn't scale to a full game) it seems novel for the hw.