Melia Sand, Ash to Ash :verifiedenby: on Nostr: nprofile1q…6jspd sketching out some intuitions. I think the difference between a ...
nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq9nn7r8fjlst5uvhl3ft2dtl029z667qfs9em23u3yh8eedgftzyqq6jspd (nprofile…jspd) sketching out some intuitions. I think the difference between a tactics RPG and a CRPG is that the former follows the general Japanese trend of simplifying the strategy and menuing and focusing on the gameplay, even if the gameplay systems themselves have a lot of complexity like in Tactics Ogre. I'm not worrying about irreversible or highly planned builds. Gameplay flow can be a better too, CRPGs are this weird mix of real time combat and stop start menuing, while tactics RPGs are consistently about menuing, or consistently real time.
