Event JSON
{
"id": "83871df197069778fac7e6638edb963644300791dc7aec42dce72a4d67516d0e",
"pubkey": "18346ef1bd3c9849f247b2b3f7500d84272fa8ff2ff1461f28c8f7c793c68f45",
"created_at": 1784011911,
"kind": 1,
"tags": [
[
"t",
"accessibility"
],
[
"t",
"screenreader"
],
[
"t",
"blindgaming"
],
[
"t",
"gamedev"
],
[
"t",
"a11y"
],
[
"proxy",
"https://allovertheplace.ca/users/RareBird15/statuses/116917004628961854",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
"wss://relay.ditto.pub"
]
],
"content": "I built a screen-reader-first kingdom builder because I can't play most games made for blind people.\n\nMost audiogames rely on spatial audio and grids I can't process. So I made one with no grid, no spatial audio, no timers. Just keyboard shortcuts, semantic HTML, and a calm strategy loop.\n\nIt's called Everrealm. The alpha is live and the feedback from AudioGames.net has been encouraging: confirmed working on NVDA/Chrome, Orca/Firefox on Linux, and VoiceOver on iOS.\n\nCome play it, tell me what breaks:\n\n🎮 Play: https://everrealm.lanie.work\n📖 My writeup: https://lanie.work/gaming/everrealm-alpha-playtest/\n💻 Code: https://github.com/RareBird15/everrealm\n\n#Accessibility #ScreenReader #BlindGaming #GameDev #A11y",
"sig": "bfe0d00765418968f55bb5d47b4a9fc47d7c8700bbb72e717f6210c9baaa3aaaa8254055dc7cd082690ececf48e6751e34f1c1cc48469ec4bd8c46726c1dee04"
}