Yora on Nostr: Highguard was revealed with just a month until its release, and people immediately ...
Highguard was revealed with just a month until its release, and people immediately called it Concord 2.
That's rough. But it's been one and a half years since Concord. Way more than enough time to take a moment to think if your game could potentially be perceived similarly and how to do your marketing in a way that could avoid that.
Selling at $40 instead of being free to play was not the only reason Concord became the titan of failed launches.
Published at
2026-01-15 08:52:49 UTCEvent JSON
{
"id": "54f22d57e86252b87bb1ec53d07bcd1a04df486bf2a95d40294276076e553dd5",
"pubkey": "c317f66fae9167bb01561ea0464b2c951fec6ddf689d46eb9a7c09e59e9dade7",
"created_at": 1768467169,
"kind": 1,
"tags": [
[
"proxy",
"https://mastodon.gamedev.place/users/yora/statuses/115898264401760293",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
"wss://relay.ditto.pub"
]
],
"content": "Highguard was revealed with just a month until its release, and people immediately called it Concord 2.\n\nThat's rough. But it's been one and a half years since Concord. Way more than enough time to take a moment to think if your game could potentially be perceived similarly and how to do your marketing in a way that could avoid that.\n\nSelling at $40 instead of being free to play was not the only reason Concord became the titan of failed launches.",
"sig": "1edfd04411f400d5400eb861579877b4349ba9e12f351656c9822185a43e429e42128c0a4284750c0de878c9a3722db7724de84328c3cde9aa84ba7f9fb7d80c"
}