<oembed><type>rich</type><version>1.0</version><title>SkyLords wrote</title><author_name>SkyLords (npub16n…ty8ka)</author_name><author_url>https://nostr.now/npub16ntyfte9h8u2pjpc90su57gcw2f9c7yzsjx6uyfpmaq3tfuxk7lq8ty8ka</author_url><provider_name>njump</provider_name><provider_url>https://nostr.now</provider_url><html>I think my old antiX netbook is going to be busy for a while.&#xA;&#xA;I have quite a few things planned for SkyLordsLab BBS. Right now I am researching how to integrate Finger and .plan into the existing user profile system. I also want to keep improving the ASCII and ANSI games and make Dungeon 8 more interesting with a world that remembers what players have done.&#xA;&#xA;The internal mail system is working but receiving and sending emails through external services is still something I need to figure out. I am also interested in exploring FidoNet and Echomail to understand how different BBS systems used to communicate with each other.&#xA;&#xA;And of course there is still the question of how to make the BBS publicly accessible without putting my home network at risk.&#xA;&#xA;Several people have already suggested different solutions and I appreciate all the help. But there is something I want to clarify. SkyLordsLab BBS is a terminal based system. Some of the suggested solutions focus on making it accessible through a web browser. My concern is that if I go too far in that direction then what makes it different from an ordinary website? I want to preserve the traditional terminal experience while finding a secure way for people to connect over the internet.&#xA;&#xA;That is why I am still looking for other safe methods rather than rushing to make it public.&#xA;&#xA;I started this as a small personal project and somehow the list of things I want to build keeps getting longer :D&#xA;&#xA;If you were building a BBS today what feature would you focus on first? And how would you make a traditional terminal BBS safely accessible over the internet?&#xA;&#xA;#asknostr #bbs #doorgames #ascii #ansi #retrocomputing #linux #antix #programming #opensource #selfhosting #buildinpublic</html></oembed>