<oembed><type>rich</type><version>1.0</version><title>tjhowse wrote</title><author_name>tjhowse (npub1du…2nvwz)</author_name><author_url>https://nostr.now/npub1dujupc0r2xn082752e6mteg44jutgn4ydwwv0mps4ks6kjhdp8nsu2nvwz</author_url><provider_name>njump</provider_name><provider_url>https://nostr.now</provider_url><html>Here&#39;s my 17th dev log for my #indiegame I&#39;m making in #godotengine . It&#39;s a first-person turn-based space strategy sim.&#xA;&#xA;In this version I have a play with particle shaders to generate a fake endless looping dust effect, and improve the UX a little bit by letting the player reset to the start of a turn at will.&#xA;&#xA;Let me know what you think!&#xA;&#xA;https://youtu.be/l0lpPLfbNTU&#xA;&#xA;#godot #indiegamedev #indiedev</html></oembed>