{"type":"rich","version":"1.0","title":"tjhowse wrote","author_name":"tjhowse (npub1du…2nvwz)","author_url":"https://nostr.now/npub1dujupc0r2xn082752e6mteg44jutgn4ydwwv0mps4ks6kjhdp8nsu2nvwz","provider_name":"njump","provider_url":"https://nostr.now","html":"Here's my 17th dev log for my #indiegame I'm making in #godotengine . It's a first-person turn-based space strategy sim.\n\nIn this version I have a play with particle shaders to generate a fake endless looping dust effect, and improve the UX a little bit by letting the player reset to the start of a turn at will.\n\nLet me know what you think!\n\nhttps://youtu.be/l0lpPLfbNTU\n\n#godot #indiegamedev #indiedev"}
