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  <updated>2026-11-03T20:35:09Z</updated>
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  <title>Nostr notes by nullspace</title>
  <author>
    <name>nullspace</name>
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    <id>https://nostr.now/nevent1qqsd4naacfsq6ffheshkz8pyr7ny22rtl568n6gnrzhskr0qfe5xrsszyqs3hz5gcqesj2fhhqll3zx2phcwkxcv76gnt6c882ejkyuvxt8m58v02z5</id>
    
      <title type="html">I got filtered by the combat in E33. I think the Mario RPG games ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsd4naacfsq6ffheshkz8pyr7ny22rtl568n6gnrzhskr0qfe5xrsszyqs3hz5gcqesj2fhhqll3zx2phcwkxcv76gnt6c882ejkyuvxt8m58v02z5" />
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      In reply to &lt;a href=&#39;/nevent1qqswev6zdacmfyqh5rtvvzxsksjn2kdqdcd4phxv3jr4sah6w0fkxpg2pvvwq&#39;&gt;nevent1q…vvwq&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;I got filtered by the combat in E33. I think the Mario RPG games have the right of it by only having one extra input for attacks. Going the Legend of Dragoon method of multiple inputs for every single attack and dodge is too tedious for me.
    </content>
    <updated>2026-07-19T19:36:27Z</updated>
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