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  <updated>2026-11-01T18:05:04Z</updated>
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  <title>Nostr notes by AI and Games</title>
  <author>
    <name>AI and Games</name>
  </author>
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  <entry>
    <id>https://nostr.now/nevent1qqs2ll9yrlcfqh0uagxeru6gdnzajezu7r4s2n7d4scw7a208k0felczyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs74mgemv</id>
    
      <title type="html">In this weeks bumper issue of the AI and Games Newsletter, I ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs2ll9yrlcfqh0uagxeru6gdnzajezu7r4s2n7d4scw7a208k0felczyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs74mgemv" />
    <content type="html">
      In this weeks bumper issue of the AI and Games Newsletter, I share my thoughts from playing the alpha demo of &amp;#39;AI People&amp;#39; - a game by GoodAI that uses Large Language Models to build interactive non-player characters much like &amp;#39;The Sims&amp;#39;.  &lt;br/&gt;&lt;br/&gt;Plus updates on the Goal State Kickstarter, GOTY 2024, plus AI in gaming news too!&lt;br/&gt;&lt;a href=&#34;https://www.aiandgames.com/p/early-impressions-of-the-ai-people&#34;&gt;https://www.aiandgames.com/p/early-impressions-of-the-ai-people&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/554/363/240/106/777/original/c285c3bb871c1367.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-27T10:07:58Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsz38pzh8un957p44ua00llhtgn9d90xvgm4kxllg0qv3ln5qfh69czyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7cz86eq</id>
    
      <title type="html">We&amp;#39;re now halfway to our first stretch goal for Goal State: a ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsz38pzh8un957p44ua00llhtgn9d90xvgm4kxllg0qv3ln5qfh69czyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7cz86eq" />
    <content type="html">
      We&amp;#39;re now halfway to our first stretch goal for Goal State: a stack of video tutorials on implementing Game AI in the Unity engine. &lt;br/&gt;&lt;br/&gt;After that, our next stretch goal is a deep dive analysis of the DOOM source code and how the AI systems within it actually work.  Plus Unreal tutorials in the not too distant future as well! &lt;br/&gt;&lt;br/&gt;Check out the Kickstarter at: http//bit.ly/GoalState&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/527/331/930/922/983/original/c57de3750fe91c47.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-22T15:33:32Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsq9yzasfclp3u42udhj47aunrg2htxgzsfkwxmzaup6690n3anz5qzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7l4ukuf</id>
    
      <title type="html">Goal State, the online course series from AI and Games is live on ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsq9yzasfclp3u42udhj47aunrg2htxgzsfkwxmzaup6690n3anz5qzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7l4ukuf" />
    <content type="html">
      Goal State, the online course series from AI and Games is live on Kickstarter.  &lt;br/&gt;- We raised £25K in 3 days for our 1st lecture series &amp;#39;Game AI 101&amp;#39;.&lt;br/&gt;- Now funding stretch goals that add tutorials in different game engines.&lt;br/&gt;- Plus additional bonus content &amp;amp; even extra courses! &lt;br/&gt;&lt;br/&gt;On the push right now to hit our stretch goal targets, let&amp;#39;s go! &lt;br/&gt;&lt;a href=&#34;https://www.kickstarter.com/projects/aiandgames/goalstate&#34;&gt;https://www.kickstarter.com/projects/aiandgames/goalstate&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/521/308/091/530/461/original/910f5c4263180555.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-21T14:01:36Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsz0gfc5ukp946xz04mu4rlql5dpdl442gdfgzswjexfqmhcc685zqzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7273swz</id>
    
      <title type="html">Goal State, the online course series from AI and Games is now ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsz0gfc5ukp946xz04mu4rlql5dpdl442gdfgzswjexfqmhcc685zqzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7273swz" />
    <content type="html">
      Goal State, the online course series from AI and Games is now live on Kickstarter.  -&lt;br/&gt; 30 days to raise £25K for our initial lecture series &amp;#39;Game AI 101&amp;#39;.&lt;br/&gt;- Stretch goals covering a variety of practical tasks and homework assignments&lt;br/&gt;- Distant stretch goals for a 2nd course: &amp;#39;ML for Games 101&amp;#39;&lt;br/&gt;- Standard and premium tiers for supporters with bonus content.&lt;br/&gt;&lt;br/&gt;Let&amp;#39;s go!&lt;br/&gt;&lt;a href=&#34;http://www.kickstarter.com/projects/aiandgames/goalstate&#34;&gt;http://www.kickstarter.com/projects/aiandgames/goalstate&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;#crowdfunding #kickstarter #gamedev #gamedevelopment #gaming #AI #ML #gameAI #AIandGames&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/487/603/368/546/113/original/62cf757ffd8f0ca2.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-15T15:10:03Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsqu8kasaq7qtfd5samxqtame2vwngesjxsrgvffyf4wvw9y5v937czyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7wex7zp</id>
    
      <title type="html">IT ALL KICKS OFF TOMORROW! #GoalState is finally happening! ...</title>
    
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    <content type="html">
      IT ALL KICKS OFF TOMORROW!&lt;br/&gt;&lt;br/&gt;#GoalState is finally happening! &lt;br/&gt;Accessible, practical, relevant material on AI for game development.&lt;br/&gt;&lt;br/&gt;The anxiety is high and I&amp;#39;m pushing through! &lt;br/&gt;All we need is 200 awesome people to back the course and and it&amp;#39;s funded.&lt;br/&gt;&lt;br/&gt;Do you know 200 awesome people?  I think I do... &lt;br/&gt;&lt;a href=&#34;http://bit.ly/GoalState&#34;&gt;http://bit.ly/GoalState&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/481/082/514/843/547/original/bba50d54887bbcee.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-11-14T11:31:43Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsdl4ht2tjl5vsf2jyxdrdu08s3p9j8v52s8j48kge8narwl4w06xgzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7unfvk8</id>
    
      <title type="html">NEW VIDEO! I chat once again with Jeff Orkin, the AI programmer ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsdl4ht2tjl5vsf2jyxdrdu08s3p9j8v52s8j48kge8narwl4w06xgzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7unfvk8" />
    <content type="html">
      NEW VIDEO!&lt;br/&gt;&lt;br/&gt;I chat once again with Jeff Orkin, the AI programmer on FEAR, about his career after the release of the game.  How it led him to grad school, building a game where AI behaviour was crowdsourced, and his new start-up BitPart AI.&lt;br/&gt;&lt;br/&gt;Watch on YouTube: &lt;a href=&#34;https://youtu.be/4ExkkUV7GOY&#34;&gt;https://youtu.be/4ExkkUV7GOY&lt;/a&gt; &lt;br/&gt;&lt;br/&gt;Read on Substack:&lt;br/&gt;&lt;a href=&#34;https://www.aiandgames.com/p/crowdsourcing-intelligence-in-the&#34;&gt;https://www.aiandgames.com/p/crowdsourcing-intelligence-in-the&lt;/a&gt;&lt;br/&gt;&lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/430/390/544/927/121/original/bd409259fa17bc6c.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2024-11-05T12:40:08Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqszqthp0zc95yupjag33x53c8es4e8f6cdvxpc8yyvqvvcp7fcklwszyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7n694wg</id>
    
      <title type="html">The November issue of the Sponsor Newsletter goes live early ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqszqthp0zc95yupjag33x53c8es4e8f6cdvxpc8yyvqvvcp7fcklwszyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7n694wg" />
    <content type="html">
      The November issue of the Sponsor Newsletter goes live early today, as next week I&amp;#39;ll be knee deep in organising the conference.&lt;br/&gt;&lt;br/&gt;Plus we have an open call for your #GOTY 2024 submissions that could appear in our final newsletters in December.&lt;br/&gt;&lt;a href=&#34;https://www.aiandgames.com/p/november-2024-sponsor-newsletter&#34;&gt;https://www.aiandgames.com/p/november-2024-sponsor-newsletter&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/396/082/410/397/919/original/14b93d39d445591f.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-10-30T11:15:04Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsd220ppce9r2x7n6cw5pekxxymks0y57mq46jlu9l02ja7ett8scszyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7mrcd0k</id>
    
      <title type="html">I&amp;#39;m pleased to announce the Kickstarter campaign for my ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsd220ppce9r2x7n6cw5pekxxymks0y57mq46jlu9l02ja7ett8scszyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7mrcd0k" />
    <content type="html">
      I&amp;#39;m pleased to announce the Kickstarter campaign for my online course series &amp;#39;Goal State&amp;#39; goes live on November 15th.&lt;br/&gt;&lt;br/&gt;Check out this weeks newsletter for all the details: the content, the budget, the funding goals, the stretch goals  and more!  Let&amp;#39;s go!&lt;br/&gt; &lt;br/&gt;&lt;a href=&#34;https://www.aiandgames.com/p/goal-state-launches-on-kickstarter&#34;&gt;https://www.aiandgames.com/p/goal-state-launches-on-kickstarter&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/356/381/374/780/233/original/96800efc0d127486.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-10-23T10:58:34Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqswdd0cjcvzk9c30j0mn3wvmr0t9s5axcyw4s0vnfz6a952qm73x3gzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7mtk9pt</id>
    
      <title type="html">What with all the excitement surrounding the AI and Games ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqswdd0cjcvzk9c30j0mn3wvmr0t9s5axcyw4s0vnfz6a952qm73x3gzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7mtk9pt" />
    <content type="html">
      What with all the excitement surrounding the AI and Games Conference, news on the upcoming Kickstarter for my online course series &amp;#39;Goal State&amp;#39; has been a little quiet.&lt;br/&gt;&lt;br/&gt;Today I published a breakdown of the syllabus of the 1st proposed course: Game AI 101, plus future courses I have planned. &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.aiandgames.com/p/goal-states-1st-course-game-ai-101&#34;&gt;https://www.aiandgames.com/p/goal-states-1st-course-game-ai-101&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/187/536/963/926/915/original/5129a945fa417403.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-23T15:19:13Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs0fpvzzga9nqh52gjnntwgfppgslswd2zma750adsz9msn86mpd4gzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7krkzyj</id>
    
      <title type="html">In my latest (sponsored) episode, I sit down with developers from ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs0fpvzzga9nqh52gjnntwgfppgslswd2zma750adsz9msn86mpd4gzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7krkzyj" />
    <content type="html">
      In my latest (sponsored) episode, I sit down with developers from Transitional Forms to talk about &amp;#39;Little Learning Machines&amp;#39; - a puzzle game where you train AI NPCs called &amp;#39;Animos&amp;#39; to solve them for you!  Just in time for its big (free) content update coming to Steam on September 5th  &lt;br/&gt;&lt;br/&gt;YouTube: &lt;a href=&#34;https://youtu.be/keCc1QB7Fvk&#34;&gt;https://youtu.be/keCc1QB7Fvk&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/067/894/048/368/529/original/f8d1728e998e9919.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-09-02T12:12:27Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsp7vf99a2wnj02uj0cwevmffuxmrrrl0lqlamz7vffmzrtwjnp5cqzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs756dxsm</id>
    
      <title type="html">In the latest edition of the AI and Games newsletter, I dig into ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsp7vf99a2wnj02uj0cwevmffuxmrrrl0lqlamz7vffmzrtwjnp5cqzyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs756dxsm" />
    <content type="html">
      In the latest edition of the AI and Games newsletter, I dig into the archives to re-release several case studies looking at player modelling: a process of analysing data produced by players, and what you can do with that data. &lt;br/&gt;&lt;br/&gt;&lt;a href=&#34;https://www.aiandgames.com/p/how-ai-is-used-to-model-players-ai&#34;&gt;https://www.aiandgames.com/p/how-ai-is-used-to-model-players-ai&lt;/a&gt;&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/039/265/794/038/418/original/7e78bdb08c04d341.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-08-28T10:51:55Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsq5h2tkx0wz38ycecyujgftn4enn23xuhe00yqln5ca0dj7n7ftmczyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7a9w4cl</id>
    
      <title type="html">Announcing the first ever AI and Games Conference 2024. Bringing ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsq5h2tkx0wz38ycecyujgftn4enn23xuhe00yqln5ca0dj7n7ftmczyzl4a2926fhe4e0nv7z6ctku4lz4rmcktf509aaykj5qwzqvgmjs7a9w4cl" />
    <content type="html">
      Announcing the first ever AI and Games Conference 2024.&lt;br/&gt;&lt;br/&gt;Bringing together the leading experts in AI for the video games industry.&lt;br/&gt;&lt;br/&gt;- November 8th 2024, hosted at Goldsmiths, University of London &lt;br/&gt;- Two tracks of talks on AI for gameplay, and production.&lt;br/&gt;- First wave of talks announced from Sony AI, EA, Hawkswell, Oxide Games and more.&lt;br/&gt;&lt;br/&gt;Early bird tickets on sale now at:&lt;br/&gt;&lt;a href=&#34;http://aiandgamesconference.com&#34;&gt;http://aiandgamesconference.com&lt;/a&gt; &lt;br/&gt;&lt;br/&gt;Find out more on the AI and Games Substack:&lt;br/&gt;&lt;a href=&#34;https://www.aiandgames.com/p/introducing-the-ai-and-games-conference&#34;&gt;https://www.aiandgames.com/p/introducing-the-ai-and-games-conference&lt;/a&gt; &lt;br/&gt;&lt;br/&gt;#AIandGamesConf24&lt;br/&gt; &lt;img src=&#34;https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/959/801/400/430/432/original/2bb5f303d417509c.jpeg&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2024-08-14T10:03:05Z</updated>
  </entry>

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