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  <updated>2026-10-26T06:29:25Z</updated>
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  <title>Nostr notes by simple</title>
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    <name>simple</name>
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      <title type="html">&amp;gt; The Witcher III: Wild Hunt Remastered boasts remastered ...</title>
    
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      &amp;gt; The Witcher III: Wild Hunt Remastered boasts remastered visuals, enhanced combat, improved movement, enhanced monster behaviors. A skill tree revamp, transmogrifications, new finishers, and so much more. The fantastic Hearts of Stone and Blood and Wine expansions are included. The upgrade is free for all Witcher 3 owners. Coming Sept. 29, 2026.
    </content>
    <updated>2026-08-25T22:51:01Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsw5n6tp4wuag6q2dvmqfpc7qf37shy7ntee3qupjsrykdfszw4vxgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vef0z6j</id>
    
      <title type="html">&amp;gt; In a post on X, CDPR announced that Songs of the Past would ...</title>
    
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      &amp;gt; In a post on X, CDPR announced that Songs of the Past would show its face as part of Gamescom&amp;#39;s Opening Night Live event on August 25.
    </content>
    <updated>2026-07-21T14:20:11Z</updated>
  </entry>

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    <updated>2026-07-06T23:36:29Z</updated>
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    <updated>2026-07-06T23:34:13Z</updated>
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  <entry>
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      <title type="html">you don&amp;#39;t get it mate I don&amp;#39;t like the games ubisoft ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsyt9u7wvt8phtgcg7p27pg68j85l2pcpdtxalrz0jvczur0d98gsczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vdguchg" />
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      In reply to &lt;a href=&#39;/nevent1qqszfcusn2vvs56hjp9l6cvpv7n73m862qtm245x7z2r8ujxlf39xjcm6y4r3&#39;&gt;nevent1q…y4r3&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;you don&amp;#39;t get it mate I don&amp;#39;t like the games ubisoft makes so making fun of someone who burned to death in a freak accident is totally justified&lt;br/&gt;&lt;br/&gt;also his ancestors ran from the french revolution over 200 years ago. this is relevant because... uh.......
    </content>
    <updated>2026-06-20T15:26:47Z</updated>
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  <entry>
    <id>https://nostr.now/nevent1qqs0av4a892tv69420wjm9wtzqepwt4jutvut3zpm7475383hnm8rlszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vrjcgmh</id>
    
      <title>Nostr event nevent1qqs0av4a892tv69420wjm9wtzqepwt4jutvut3zpm7475383hnm8rlszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vrjcgmh</title>
    
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    <updated>2026-06-07T17:42:45Z</updated>
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  <entry>
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      <title>Nostr event nevent1qqs2s0lscfjrvkpxu7l4d8nxgtszfjp5gsu0ldke67xnfmp8nu63ywgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v4a3tyh</title>
    
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    <updated>2026-05-29T20:06:19Z</updated>
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  <entry>
    <id>https://nostr.now/nevent1qqsgsm60mh2sf23u743ptm3sr62y6nzzzdz22n40ea4sjs2j6xjlteczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vnyztz3</id>
    
      <title type="html">&amp;gt; Valve recently raised the price on the Steam Deck, making ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsgsm60mh2sf23u743ptm3sr62y6nzzzdz22n40ea4sjs2j6xjlteczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vnyztz3" />
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      &amp;gt; Valve recently raised the price on the Steam Deck, making the handheld gaming PC cost up to $949 for the 1TB OLED model. While that&amp;#39;s a massive $300 increase over its original price, the Steam Deck is once again sold out.
    </content>
    <updated>2026-05-28T22:54:12Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsxmzqdmnq0ypd3lnfptvlep8t3vqxxrjewd0njd97mqql5008jhzqzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vuyksqt</id>
    
      <title type="html">&amp;gt; “Xbox needs to move faster, deepen our connection with the ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsxmzqdmnq0ypd3lnfptvlep8t3vqxxrjewd0njd97mqql5008jhzqzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vuyksqt" />
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      &amp;gt; “Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers,” she wrote, pointing to the changes within Xbox leadership. “Today, we promoted leaders who helped build Xbox, while also bringing in new voices to help push us forward. This balance is important as we get the business back on track.  &lt;br/&gt;&amp;gt; &lt;br/&gt;&amp;gt; “As part of this shift, you’ll see us begin to retire features that don’t align with where we’re headed. We will begin winding down Copilot on mobile and will stop development of Copilot on console.”
    </content>
    <updated>2026-05-05T22:03:32Z</updated>
  </entry>

  <entry>
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      <title>Nostr event nevent1qqsfw27a367u6rjhwffsgh9dkc8wlfy0f3e4n6ugflw7l6wwgtu28qgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vljhdzf</title>
    
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    <content type="html">
      adding AI to everything will continue until morale improves
    </content>
    <updated>2026-03-13T22:15:44Z</updated>
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    <updated>2026-02-06T21:44:52Z</updated>
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      <title>Nostr event nevent1qqs8fakuu86duw0frrudh9fcf6j752z84afv9v5ej5x2rc6ecvflyfgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vflck0l</title>
    
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    <updated>2026-01-29T23:17:06Z</updated>
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  <entry>
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      <title>Nostr event nevent1qqsy267a3tnec4rfwyu8yud079agaaunaga3w48t2z07wfy0uk9mdmgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vn5att9</title>
    
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    <updated>2026-01-18T23:46:56Z</updated>
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  <entry>
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      <title>Nostr event nevent1qqsdfwflpd69ydese9jf7yj07q4zgchsffzvlpajm674l6u0xl5lu6szyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v6a6azf</title>
    
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    <updated>2026-01-04T15:05:53Z</updated>
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  <entry>
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      <title type="html">&amp;gt; The game streaming service will make almost all of its users ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs9vcyht397s5eu8v6psjnua9jeedgme4rzmdzwc02qpnv69dfh9cczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vpp4tkm" />
    <content type="html">
      &amp;gt; The game streaming service will make almost all of its users pay extra for extended access.
    </content>
    <updated>2025-12-26T16:19:39Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs8jks3hw8g5pjer8zswc0lv39es3uqqy758cvx35myq0drdhhj5cqzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vq8rsxj</id>
    
      <title type="html">The game awards begins roughly ~11 hours from now. what ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs8jks3hw8g5pjer8zswc0lv39es3uqqy758cvx35myq0drdhhj5cqzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vq8rsxj" />
    <content type="html">
      The game awards begins roughly ~11 hours from now. what announcements are you hoping for?
    </content>
    <updated>2025-12-11T13:43:27Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqst47y8gyqk5hx7t6lpwe5cpstaqeuz4gpw9e62m9r896frgv2keagzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vd8nryf</id>
    
      <title type="html">&amp;gt; From next month it will start enforcing facial age ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqst47y8gyqk5hx7t6lpwe5cpstaqeuz4gpw9e62m9r896frgv2keagzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vd8nryf" />
    <content type="html">
      &amp;gt; From next month it will start enforcing facial age estimation to allow children to chat with strangers only if they are in their broad age group.  &lt;br/&gt;&amp;gt;  &lt;br/&gt;&amp;gt; Roblox compared its new system to school cohorts such as elementary, middle school and high school. It will be introduced first in Australia, New Zealand and the Netherlands, where children will be blocked from privately chatting with adults they do not know in real life from next month, and in the rest of the world in early January.  &lt;br/&gt;&amp;gt;  &lt;br/&gt;&amp;gt; Users will be placed into the following groups: under nine, nine to 12, 13 to 15, 16 to 17, 18 to 20, or 21 and over. Children will be able to chat only with others in their age group and similar ones. For example, a child with an estimated age of 12 will be able to chat only with under-16s. Images and video used for the checks would not be stored, Roblox said.
    </content>
    <updated>2025-11-18T16:01:40Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsx9jz7ynkdz2gw90n93wxuyww2v32slh9y63phu2e87czgukqk3gszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v8xnkc4</id>
    
      <title type="html">&amp;gt; Clair Obscur: Expedition 33 is up for 12 awards, making it ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsx9jz7ynkdz2gw90n93wxuyww2v32slh9y63phu2e87czgukqk3gszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v8xnkc4" />
    <content type="html">
      &amp;gt; Clair Obscur: Expedition 33 is up for 12 awards, making it the most nominated game in the awards’ history, followed by PlayStation titles Death Stranding 2: On the Beach and Ghost of Yotei with eight nominations each, and Hades 2 with six.
    </content>
    <updated>2025-11-17T17:45:12Z</updated>
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  <entry>
    <id>https://nostr.now/nevent1qqsgcgaskxudqajcs6df9t83jjn8d9vj6j9ydd22nh9t8psa4xswx7czyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vnsd8fm</id>
    
      <title>Nostr event nevent1qqsgcgaskxudqajcs6df9t83jjn8d9vj6j9ydd22nh9t8psa4xswx7czyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vnsd8fm</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsgcgaskxudqajcs6df9t83jjn8d9vj6j9ydd22nh9t8psa4xswx7czyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vnsd8fm" />
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    <updated>2025-11-08T20:24:22Z</updated>
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  <entry>
    <id>https://nostr.now/nevent1qqstkt52ec0eeyvqe29wa0jksqghwnch7cdjy3mmjdlldhy3r23naqszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vn3f7yw</id>
    
      <title type="html">&amp;gt; Yes, Affinity really is free. You can use every tool in the ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqstkt52ec0eeyvqe29wa0jksqghwnch7cdjy3mmjdlldhy3r23naqszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vn3f7yw" />
    <content type="html">
      &amp;gt; Yes, Affinity really is free. You can use every tool in the Pixel, Vector, and Layout studios, plus all of the customization and export features, as much as you want, with no restrictions or payment needed. If you’re on a Canva premium plan, you’ll also be able to unlock Canva’s powerful AI tools within Affinity.
    </content>
    <updated>2025-10-30T22:23:17Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsf2xepzlck6uev45zjsf2ysmewum3p7slcj5mtnesh665yzkywj7qzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vv569n7</id>
    
      <title type="html">It&amp;#39;s confirmed: the next xbox will be a Windows PC box. It ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsf2xepzlck6uev45zjsf2ysmewum3p7slcj5mtnesh665yzkywj7qzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vv569n7" />
    <content type="html">
      It&amp;#39;s confirmed: the next xbox will be a Windows PC box. It sounds very interesting that this will also be backwards compatible with Xbox games, including 360/One/Series games. I wonder if it&amp;#39;s just emulation, and how well that will work
    </content>
    <updated>2025-10-27T14:10:45Z</updated>
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  <entry>
    <id>https://nostr.now/nevent1qqsg7v40nwnpkd4jjdzxtkt42mspssy3gznjv836z4sjp40fragep5czyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vxfvyl0</id>
    
      <title type="html">Seems like bethesda is taking a break from re-releasing skyrim ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsg7v40nwnpkd4jjdzxtkt42mspssy3gznjv836z4sjp40fragep5czyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vxfvyl0" />
    <content type="html">
      Seems like bethesda is taking a break from re-releasing skyrim every few years. hope this doesn&amp;#39;t break mods this time
    </content>
    <updated>2025-10-23T18:31:35Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsv7ppuze7dv267ucctjygjfqrdfw53xajcx9awjx0ywwx569vy8wgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4va6xs5q</id>
    
      <title type="html">Game Information -------------------- **Game Title**: The Outer ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsv7ppuze7dv267ucctjygjfqrdfw53xajcx9awjx0ywwx569vy8wgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4va6xs5q" />
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      &lt;br/&gt;Game Information  &lt;br/&gt;--------------------  &lt;br/&gt;&lt;br/&gt;**Game Title**: The Outer Worlds 2  &lt;br/&gt;&lt;br/&gt;**Platforms**:  &lt;br/&gt;&lt;br/&gt;- Xbox Series X/S (Oct 29, 2025)  &lt;br/&gt;- PC (Oct 29, 2025)  &lt;br/&gt;- PlayStation 5 (Oct 29, 2025)  &lt;br/&gt;&lt;br/&gt;**Trailer**:  &lt;br/&gt;&lt;br/&gt;- [The Outer Worlds 2 - Official Story Trailer | Xbox Games Showcase 2025](&lt;a href=&#34;https://www.youtube.com/watch?v=NUDdFBFTYRI&#34;&gt;https://www.youtube.com/watch?v=NUDdFBFTYRI&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;**Developer**: Obsidian Entertainment  &lt;br/&gt;&lt;br/&gt;**Publisher**: Xbox Game Studios  &lt;br/&gt;&lt;br/&gt;**Review Aggregator**:  &lt;br/&gt;&lt;br/&gt;**[OpenCritic - 81 average - 90% recommended - 59 reviews](&lt;a href=&#34;https://opencritic.com/game/18723/the-outer-worlds-2&#34;&gt;https://opencritic.com/game/18723/the-outer-worlds-2&lt;/a&gt;)**  &lt;br/&gt;&lt;br/&gt;Critic Reviews  &lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[ACG](&lt;a href=&#34;https://opencritic.com/outlet/310/acg&#34;&gt;https://opencritic.com/outlet/310/acg&lt;/a&gt;)** - [Jeremy Penter](&lt;a href=&#34;https://opencritic.com/critic/1355/jeremy-penter&#34;&gt;https://opencritic.com/critic/1355/jeremy-penter&lt;/a&gt;) - [Buy](&lt;a href=&#34;https://www.youtube.com/watch?v=dW3SH8LmZeg&#34;&gt;https://www.youtube.com/watch?v=dW3SH8LmZeg&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Outer Worlds 2 has a large number of improvements but it also has some open world bloat in the form of long sprints doing absolutely nothing. Also the writing can feel as if a bit of the charm is gone, where laughing from the outside worked in the original title, in the sequel it almost feels like the laughing is gone, replaced with a smirk at most. Fun shooting though!&amp;#34;  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[AltChar](&lt;a href=&#34;https://opencritic.com/outlet/820/altchar&#34;&gt;https://opencritic.com/outlet/820/altchar&lt;/a&gt;)** - [Asmir Kovacevic](&lt;a href=&#34;https://opencritic.com/critic/9667/asmir-kovacevic&#34;&gt;https://opencritic.com/critic/9667/asmir-kovacevic&lt;/a&gt;) - [85 / 100](&lt;a href=&#34;https://www.altchar.com/reviews/the-outer-worlds-2-review-an-action-rpg-with-plenty-of-flavour-aFOAp6r0u3Zi&#34;&gt;https://www.altchar.com/reviews/the-outer-worlds-2-review-an-action-rpg-with-plenty-of-flavour-aFOAp6r0u3Zi&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a deeply engaging RPG shooter that excels in storytelling, character development, and immersive world-building. Its narrative depth, branching choices, and amazing companion system make it a game that can fully captivate anyone willing to invest the time. It improves on the original with better gunplay, larger scope, prettier visuals and meaningful player decisions, offering a rewarding experience that stands on its own merits.  &lt;br/&gt;&amp;gt;  &lt;br/&gt;&amp;gt;It has some flaws, like the dull open-world environments, an abundance of text that can hamper the pacing and punishing permanent perk choices, but these are minor drawbacks that do little to overshadow the game’s many strengths. &lt;br/&gt;&amp;gt;  &lt;br/&gt;&amp;gt;I think this one is worth your money, and it&amp;#39;s a no-brainer if you&amp;#39;re a Game Pass subscriber.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[But Why Tho?](&lt;a href=&#34;https://opencritic.com/outlet/722/but-why-tho-&#34;&gt;https://opencritic.com/outlet/722/but-why-tho-&lt;/a&gt;)** - [Charles Hartford](&lt;a href=&#34;https://opencritic.com/critic/6624/charles-hartford&#34;&gt;https://opencritic.com/critic/6624/charles-hartford&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://butwhytho.net/2025/10/the-outer-worlds-2-review/&#34;&gt;https://butwhytho.net/2025/10/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 comes together to deliver a fantastic journey. Despite some narrative hiccups, the worlds, organizations and individual players encounter, and sometimes kill, are always engaging and frequently fun.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[CNET](&lt;a href=&#34;https://opencritic.com/outlet/957/cnet&#34;&gt;https://opencritic.com/outlet/957/cnet&lt;/a&gt;)** - [Oscar Gonzalez](&lt;a href=&#34;https://opencritic.com/critic/11186/oscar-gonzalez&#34;&gt;https://opencritic.com/critic/11186/oscar-gonzalez&lt;/a&gt;) - [Unscored](&lt;a href=&#34;https://www.cnet.com/tech/gaming/the-outer-worlds-2-review/&#34;&gt;https://www.cnet.com/tech/gaming/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is one of my favorite RPGs released this year, and it&amp;#39;s so close to greatness. It has practically everything I wanted in a game (enough that I could have considered it even better than Mass Effect), but Obsidian just missed the mark with its tone. Who knows, maybe the company will figure it out with the third game in the series.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Console Creatures](&lt;a href=&#34;https://opencritic.com/outlet/798/console-creatures&#34;&gt;https://opencritic.com/outlet/798/console-creatures&lt;/a&gt;)** - [Bobby Pashalidis](&lt;a href=&#34;https://opencritic.com/critic/7698/bobby-pashalidis&#34;&gt;https://opencritic.com/critic/7698/bobby-pashalidis&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://www.consolecreatures.com/the-outer-worlds-2-review/&#34;&gt;https://www.consolecreatures.com/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is an odd game. It&amp;#39;s bigger than its predecessor, more absurd, and fires on all cylinders, but it&amp;#39;s also a game developed by a studio now run by a megacorporation. For all its inherent themes, it&amp;#39;s bizarre seeing them transposed with the ongoing issues at Microsoft over the last several months. This is a game that is made by some of the best in the business, but you can deliver hit after hit and still face the chopping block. If The Outer Worlds 2 is Obsidian&amp;#39;s swan song (which I doubt it is), then know that it&amp;#39;s easily the studio&amp;#39;s best game since Fallout: New Vegas and one of this year&amp;#39;s best video games.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Dexerto](&lt;a href=&#34;https://opencritic.com/outlet/863/dexerto&#34;&gt;https://opencritic.com/outlet/863/dexerto&lt;/a&gt;)** - [Jessica Filby](&lt;a href=&#34;https://opencritic.com/critic/9424/jessica-filby&#34;&gt;https://opencritic.com/critic/9424/jessica-filby&lt;/a&gt;) - [3 / 5 ](&lt;a href=&#34;https://www.dexerto.com/gaming/the-outer-worlds-2-review-a-disappointing-sequel-3271358/&#34;&gt;https://www.dexerto.com/gaming/the-outer-worlds-2-review-a-disappointing-sequel-3271358/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;After waiting six years for another crack at The Outer Worlds, it feels disappointing to be met with a sequel that is so promising but marred by a poor first half and frustrating Flaws. But the game isn’t a total flop, saved by its whimsical charm, vivid dystopian subject matter, and the classic, slower, and more explorative design that Obsidian games have perfected.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Final Weapon](&lt;a href=&#34;https://opencritic.com/outlet/727/final-weapon&#34;&gt;https://opencritic.com/outlet/727/final-weapon&lt;/a&gt;)** - [Saras Rajpal](&lt;a href=&#34;https://opencritic.com/critic/9891/saras-rajpal&#34;&gt;https://opencritic.com/critic/9891/saras-rajpal&lt;/a&gt;) - [3.5 / 5 ](&lt;a href=&#34;https://finalweapon.net/2025/10/23/the-outer-worlds-2-review/&#34;&gt;https://finalweapon.net/2025/10/23/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a fantastic modern RPG. The emphasis on player choice and customization, the great dialogue and characters, exceptional worldbuilding, and fun gameplay mechanics make it one of Obsidian&amp;#39;s best games in years. However, that excitement is hindered by frustrating navigation mechanics, constant glitches, and characters that lack depth due to the absence of romances and natural speech options. While this is a great return to form for the genre, you may be better off waiting for all of the issues to be fixed in a post-launch update before buying.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Game8](&lt;a href=&#34;https://opencritic.com/outlet/963/game8&#34;&gt;https://opencritic.com/outlet/963/game8&lt;/a&gt;)** - [Aaron Bacabac](&lt;a href=&#34;https://opencritic.com/critic/11268/aaron-bacabac&#34;&gt;https://opencritic.com/critic/11268/aaron-bacabac&lt;/a&gt;) - [90 / 100](&lt;a href=&#34;https://game8.co/articles/reviews/the-outer-worlds-2-review&#34;&gt;https://game8.co/articles/reviews/the-outer-worlds-2-review&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 expands on everything that made the first game shine — sharper writing, bigger worlds, and richer choices — all wrapped in Obsidian’s signature corporate satire. It’s funnier, deeper, and far more polished, though the no-respec rule might test your patience. Still, it’s a clever, confident sequel that proves refinement can be just as satisfying as reinvention.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[GameSpot](&lt;a href=&#34;https://opencritic.com/outlet/32/gamespot&#34;&gt;https://opencritic.com/outlet/32/gamespot&lt;/a&gt;)** - [Steve Watts](&lt;a href=&#34;https://opencritic.com/critic/276/steve-watts&#34;&gt;https://opencritic.com/critic/276/steve-watts&lt;/a&gt;) - [8 / 10](&lt;a href=&#34;https://www.gamespot.com/reviews/the-outer-worlds-2-review-just-as-good-the-second-time-around/1900-6418428/?ftag=CAD-01-10abi2f&#34;&gt;https://www.gamespot.com/reviews/the-outer-worlds-2-review-just-as-good-the-second-time-around/1900-6418428/?ftag=CAD-01-10abi2f&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 imbues Obsidian&amp;#39;s spacefaring RPG series with its own identity, letting you bumble your way through corporate and cultish intrigue in space.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Gamepressure](&lt;a href=&#34;https://opencritic.com/outlet/870/gamepressure&#34;&gt;https://opencritic.com/outlet/870/gamepressure&lt;/a&gt;)** - [Matt Buckley](&lt;a href=&#34;https://opencritic.com/critic/495/matt-buckley&#34;&gt;https://opencritic.com/critic/495/matt-buckley&lt;/a&gt;) - [8 / 10](&lt;a href=&#34;https://www.gamepressure.com/editorials/reviews/the-outer-worlds-2-review-finding-value-in-the-flaws/ze7a6&#34;&gt;https://www.gamepressure.com/editorials/reviews/the-outer-worlds-2-review-finding-value-in-the-flaws/ze7a6&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Obsidian’s brilliant use of their flaws system in The Outer Worlds 2 makes it stand out as one of the best examples of how to encourage roleplaying in video games. Playing through this game really felt like I was breaking out of the shell that most other RPGs put me in. The world, its various factions, and characters all enhance this by encouraging you to make your own choices about who to be and what to do. Ultimately, this makes the game well worth your time, but also flawed in its own way, with occasionally frustrating combat, and a serviceable story to follow.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Gamers Heroes](&lt;a href=&#34;https://opencritic.com/outlet/467/gamers-heroes&#34;&gt;https://opencritic.com/outlet/467/gamers-heroes&lt;/a&gt;)** - [Blaine Smith](&lt;a href=&#34;https://opencritic.com/critic/5094/blaine-smith&#34;&gt;https://opencritic.com/critic/5094/blaine-smith&lt;/a&gt;) - [95 / 100](&lt;a href=&#34;https://www.gamersheroes.com/honest-game-reviews/the-outer-worlds-2-review/&#34;&gt;https://www.gamersheroes.com/honest-game-reviews/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is Obsidian Entertainment&amp;#39;s best work to date - a perfect RPG for those seeking an old-school approach, one with more substance than expanse.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Gaming Boulevard](&lt;a href=&#34;https://opencritic.com/outlet/414/gaming-boulevard&#34;&gt;https://opencritic.com/outlet/414/gaming-boulevard&lt;/a&gt;)** - Lander Van der Biest - [8 / 10](&lt;a href=&#34;https://gamingboulevard.com/2025/10/review-the-outer-worlds-2/&#34;&gt;https://gamingboulevard.com/2025/10/review-the-outer-worlds-2/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Even with its familiar structure, The Outer Worlds 2 is easy to recommend. The combat is tight, the writing cuts, and the player agency still feels substantial. It’s a smarter, smoother, and more technically reliable sequel that doesn’t lose the soul of the original. If you loved the first game, you’ll feel right at home. If you skipped it, this is the perfect place to jump in. Build your misfit, pick your lies, and see who believes you.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[GamingBolt](&lt;a href=&#34;https://opencritic.com/outlet/297/gamingbolt&#34;&gt;https://opencritic.com/outlet/297/gamingbolt&lt;/a&gt;)** - Matt Bianucci - [9 / 10](&lt;a href=&#34;https://gamingbolt.com/the-outer-worlds-2-review-a-prudent-experience&#34;&gt;https://gamingbolt.com/the-outer-worlds-2-review-a-prudent-experience&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a more expansive, more choice-heavy, and more satisfying western RPG that stands above most of its recent peers.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Loot Level Chill](&lt;a href=&#34;https://opencritic.com/outlet/948/loot-level-chill&#34;&gt;https://opencritic.com/outlet/948/loot-level-chill&lt;/a&gt;)** - [Mick Fraser](&lt;a href=&#34;https://opencritic.com/critic/572/mick-fraser&#34;&gt;https://opencritic.com/critic/572/mick-fraser&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://lootlevelchill.com/reviews/the-outer-worlds-2-review/&#34;&gt;https://lootlevelchill.com/reviews/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a deceptively smart Looter-shooter RPG with colourful worlds and entertaining characters, and some really satisfying, malleable combat.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[MKAU Gaming](&lt;a href=&#34;https://opencritic.com/outlet/860/mkau-gaming&#34;&gt;https://opencritic.com/outlet/860/mkau-gaming&lt;/a&gt;)** - [Hayden Nelson](&lt;a href=&#34;https://opencritic.com/critic/9267/hayden-nelson&#34;&gt;https://opencritic.com/critic/9267/hayden-nelson&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://www.mkaugaming.com/all-review-list/the-outer-worlds-2-xbox-series-x-review/&#34;&gt;https://www.mkaugaming.com/all-review-list/the-outer-worlds-2-xbox-series-x-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a worthy successor that expands on the first game in almost every aspect. With its sharp writing, engaging choices, deep RPG mechanics, and vibrant, fully realised world, it captures the humour, charm and moral complexity that made the original a hit.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[MonsterVine](&lt;a href=&#34;https://opencritic.com/outlet/334/monstervine&#34;&gt;https://opencritic.com/outlet/334/monstervine&lt;/a&gt;)** - [Joe Bariso](&lt;a href=&#34;https://opencritic.com/critic/7475/joe-bariso&#34;&gt;https://opencritic.com/critic/7475/joe-bariso&lt;/a&gt;) - [3.5 / 5](&lt;a href=&#34;https://monstervine.com/2025/10/the-outer-worlds-2-review/&#34;&gt;https://monstervine.com/2025/10/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a serviceable RPG held back from greatness by playing it too safe and small. Too afraid to alienate players and make big swings like the setting deserves.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Nexus Hub](&lt;a href=&#34;https://opencritic.com/outlet/528/nexus-hub&#34;&gt;https://opencritic.com/outlet/528/nexus-hub&lt;/a&gt;)** - [Andrew Logue](&lt;a href=&#34;https://opencritic.com/critic/3996/andrew-logue&#34;&gt;https://opencritic.com/critic/3996/andrew-logue&lt;/a&gt;) - [8 / 10](&lt;a href=&#34;https://nexushub.co.za/nexus/review-the-outer-worlds-2.html&#34;&gt;https://nexushub.co.za/nexus/review-the-outer-worlds-2.html&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 proves if it ain’t broke, make it bigger and prettier - a solid sequel that expands upon the first game in meaningful ways, though some fans might experience a bit of déjà vu.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[One More Game](&lt;a href=&#34;https://opencritic.com/outlet/811/one-more-game&#34;&gt;https://opencritic.com/outlet/811/one-more-game&lt;/a&gt;)** - [Vincent Ternida](&lt;a href=&#34;https://opencritic.com/critic/8412/vincent-ternida&#34;&gt;https://opencritic.com/critic/8412/vincent-ternida&lt;/a&gt;) - [8 / 10](&lt;a href=&#34;https://onemoregame.ph/2025/10/the-outer-worlds-2-review/&#34;&gt;https://onemoregame.ph/2025/10/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a title well worth exploring, offering accessible gameplay and thoughtful quality-of-life enhancements that cater to both newcomers and returning fans. While it doesn’t radically reinvent the formula, it delivers a satisfying action RPG experience that scratches the adventure itch and rewards players who engage with its missions in full.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[PPE.pl](&lt;a href=&#34;https://opencritic.com/outlet/642/ppe-pl&#34;&gt;https://opencritic.com/outlet/642/ppe-pl&lt;/a&gt;)** - [Patryk Dzięglewicz](&lt;a href=&#34;https://opencritic.com/critic/8235/patryk-dzi-glewicz&#34;&gt;https://opencritic.com/critic/8235/patryk-dzi-glewicz&lt;/a&gt;) - *Polish* - [8 / 10](&lt;a href=&#34;https://www.ppe.pl/recenzje/387599/the-outer-worlds-2-recenzja-gry-chciwosc-kontra-totalitaryzm.html&#34;&gt;https://www.ppe.pl/recenzje/387599/the-outer-worlds-2-recenzja-gry-chciwosc-kontra-totalitaryzm.html&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 may not revolutionize what we saw in the first installment, but it significantly improves on familiar elements. If you&amp;#39;re in the mood for a great space opera with a satirical twist and RPG elements, you should definitely give this shooter a try.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[PlayStation Universe](&lt;a href=&#34;https://opencritic.com/outlet/39/playstation-universe&#34;&gt;https://opencritic.com/outlet/39/playstation-universe&lt;/a&gt;)** - [Timothy Nunes](&lt;a href=&#34;https://opencritic.com/critic/846/timothy-nunes&#34;&gt;https://opencritic.com/critic/846/timothy-nunes&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://www.psu.com/reviews/the-outer-worlds-2-review-ps5/&#34;&gt;https://www.psu.com/reviews/the-outer-worlds-2-review-ps5/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 excels on almost all fronts, presenting you with an open RPG that lets you choose how you progress while still keeping you on a clear path. The in-game systems allow you to customize how you play and give you versatility in the choices you make along the way. Combine that with great writing, and you have a recipe for success. Equipment menus are a bit clunky, enemy encounters can be manipulated, and the act of looting takes some getting used to. Still, none of these issues will keep you from enjoying the game. The Outers Worlds 2 is worth every penny of the $70 it asks for.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Push Square](&lt;a href=&#34;https://opencritic.com/outlet/25/push-square&#34;&gt;https://opencritic.com/outlet/25/push-square&lt;/a&gt;)** - [Robert Ramsey](&lt;a href=&#34;https://opencritic.com/critic/932/robert-ramsey&#34;&gt;https://opencritic.com/critic/932/robert-ramsey&lt;/a&gt;) - [7 / 10](&lt;a href=&#34;https://www.pushsquare.com/reviews/ps5/the-outer-worlds-2&#34;&gt;https://www.pushsquare.com/reviews/ps5/the-outer-worlds-2&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 succeeds in being a bigger and better sequel, buoyed by an even greater emphasis on player choice and freedom. Its RPG mechanics are largely fantastic, and there are key improvements to both combat and exploration.However, despite Obsidian&amp;#39;s clever writing, there&amp;#39;s a underlying dreariness to the property that it just can&amp;#39;t seem to escape. These dull characters and their one-note factions are difficult to truly care for.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Saving Content](&lt;a href=&#34;https://opencritic.com/outlet/338/saving-content&#34;&gt;https://opencritic.com/outlet/338/saving-content&lt;/a&gt;)** - [Scott Ellison II](&lt;a href=&#34;https://opencritic.com/critic/2142/scott-ellison-ii&#34;&gt;https://opencritic.com/critic/2142/scott-ellison-ii&lt;/a&gt;) - [5 / 5 ](&lt;a href=&#34;https://www.savingcontent.com/2025/10/23/the-outer-worlds-2-review/&#34;&gt;https://www.savingcontent.com/2025/10/23/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Obsidian Entertainment continues to make better sequels, even to their own games, and The Outer Worlds 2 surpasses the prior game in every way. Obsidian has honed in on the tone, and the anti-capitalist dark humor is much more even, and full of laugh out loud moments. Compelling companions, better combat, and rich quests makes everything feels so reactive and symbiotic to your action, or inaction. Decisions are presented to you around every corner, and with so many branching paths, it encourages experimentation and ensures you’ll replay it. The Outer Worlds 2 is a stellar sci-fi RPG to be an instant classic.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Seasoned Gaming](&lt;a href=&#34;https://opencritic.com/outlet/451/seasoned-gaming&#34;&gt;https://opencritic.com/outlet/451/seasoned-gaming&lt;/a&gt;)** - [Luis Avilés](&lt;a href=&#34;https://opencritic.com/critic/6369/luis-avil-s&#34;&gt;https://opencritic.com/critic/6369/luis-avil-s&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://seasonedgaming.com/2025/10/23/review-the-outer-worlds-2-all-systems-go/&#34;&gt;https://seasonedgaming.com/2025/10/23/review-the-outer-worlds-2-all-systems-go/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Refined in every single way, The Outer Worlds 2 is not simply a better sequel: it’s the new gold standard in the narrative FPS genre.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Sirus Gaming](&lt;a href=&#34;https://opencritic.com/outlet/409/sirus-gaming&#34;&gt;https://opencritic.com/outlet/409/sirus-gaming&lt;/a&gt;)** - [Kurt John Palomaria](&lt;a href=&#34;https://opencritic.com/critic/5838/kurt-john-palomaria&#34;&gt;https://opencritic.com/critic/5838/kurt-john-palomaria&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://sirusgaming.com/the-outer-worlds-2-review/&#34;&gt;https://sirusgaming.com/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is all that I could’ve ever hoped it would be. Funny, smart, alive. It’s packed with memorable characters, sharp writing, and art direction that’ll stand the test of forever. And just like how Fallout: New Vegas was the better sequel to its predecessor (spare me the pedantry), this feels like a confident step up, even Auntie Cleo would call it character growth.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Stevivor](&lt;a href=&#34;https://opencritic.com/outlet/424/stevivor&#34;&gt;https://opencritic.com/outlet/424/stevivor&lt;/a&gt;)** - [Matt Gosper](&lt;a href=&#34;https://opencritic.com/critic/2949/matt-gosper&#34;&gt;https://opencritic.com/critic/2949/matt-gosper&lt;/a&gt;) - [8.5 / 10](&lt;a href=&#34;https://stevivor.com/reviews/the-outer-worlds-2-review-new-and-improved/&#34;&gt;https://stevivor.com/reviews/the-outer-worlds-2-review-new-and-improved/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is more of everything I liked before in The Outer Worlds, but dialled up to 110% - just like a new and improved offering from Auntie’s Choice!  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[TechRaptor](&lt;a href=&#34;https://opencritic.com/outlet/329/techraptor&#34;&gt;https://opencritic.com/outlet/329/techraptor&lt;/a&gt;)** - [Ashley Erickson](&lt;a href=&#34;https://opencritic.com/critic/9829/ashley-erickson&#34;&gt;https://opencritic.com/critic/9829/ashley-erickson&lt;/a&gt;) - [7.5 / 10](&lt;a href=&#34;https://techraptor.net/gaming/reviews/outer-worlds-2-review&#34;&gt;https://techraptor.net/gaming/reviews/outer-worlds-2-review&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;While there&amp;#39;s little wrong with The Outer Worlds 2, it doesn&amp;#39;t have a pull that will keep players wanting to devote hours to it.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[The Beta Network](&lt;a href=&#34;https://opencritic.com/outlet/844/the-beta-network&#34;&gt;https://opencritic.com/outlet/844/the-beta-network&lt;/a&gt;)** - [Anthony Culinas](&lt;a href=&#34;https://opencritic.com/critic/8928/anthony-culinas&#34;&gt;https://opencritic.com/critic/8928/anthony-culinas&lt;/a&gt;) - [7 / 10](&lt;a href=&#34;https://thebetanetwork.net/articles/the-outer-worlds-2-review&#34;&gt;https://thebetanetwork.net/articles/the-outer-worlds-2-review&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a good game, sometimes even a great one. However, it plays things a little too cautiously for a sequel that once promised to push boundaries. It’s pretty polished, funny and loaded with charm, yet still feels content to orbit familiar territory rather than charting something truly spectacular. A solid recipe for disappointing your fans.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[TheSixthAxis](&lt;a href=&#34;https://opencritic.com/outlet/68/thesixthaxis&#34;&gt;https://opencritic.com/outlet/68/thesixthaxis&lt;/a&gt;)** - [Gareth Chadwick](&lt;a href=&#34;https://opencritic.com/critic/317/gareth-chadwick&#34;&gt;https://opencritic.com/critic/317/gareth-chadwick&lt;/a&gt;) - [7 / 10](&lt;a href=&#34;https://www.thesixthaxis.com/2025/10/23/the-outer-worlds-2-review/&#34;&gt;https://www.thesixthaxis.com/2025/10/23/the-outer-worlds-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a thoroughly enjoyable game, but as sequels go, it&amp;#39;s largely more of the same. While the overarching story isn&amp;#39;t terribly interesting, the world building around it and the colony of Arcadia is great to explore. What&amp;#39;s disappointing is a lack of improvement in too many areas. It looks better and gunplay is better, but old snags and weaknesses from the first game remain and, more importantly, it&amp;#39;s not as exciting and new as it was the first time round.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Too Much Gaming](&lt;a href=&#34;https://opencritic.com/outlet/622/too-much-gaming&#34;&gt;https://opencritic.com/outlet/622/too-much-gaming&lt;/a&gt;)** - [Carlos Hernandez](&lt;a href=&#34;https://opencritic.com/critic/5134/carlos-hernandez&#34;&gt;https://opencritic.com/critic/5134/carlos-hernandez&lt;/a&gt;) - [4 / 5](&lt;a href=&#34;https://www.toomuchgaming.net/blog-news/the-outer-worlds-2-review&#34;&gt;https://www.toomuchgaming.net/blog-news/the-outer-worlds-2-review&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 isn’t Obsidian displaying any major advances in game design or unique innovations that would turn heads. This is a game of solid refinement from a studio that believes so deeply in the world they created in 2019. This resulted in a cohesive and entertaining RPG that could very well solidify as one of their best works today.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Worth Playing](&lt;a href=&#34;https://opencritic.com/outlet/64/worth-playing&#34;&gt;https://opencritic.com/outlet/64/worth-playing&lt;/a&gt;)** - [Chris &amp;#34;Atom&amp;#34; DeAngelus](&lt;a href=&#34;https://opencritic.com/critic/289/chris-atom-deangelus&#34;&gt;https://opencritic.com/critic/289/chris-atom-deangelus&lt;/a&gt;) - [8 / 10](&lt;a href=&#34;https://worthplaying.com/article/2025/10/23/reviews/148036-xbox-series-x-review-the-outer-worlds-2/&#34;&gt;https://worthplaying.com/article/2025/10/23/reviews/148036-xbox-series-x-review-the-outer-worlds-2/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a solid, engaging and enjoyable follow-up to the original game. It changes its dynamic and tone enough that it can potentially turn off people who really loved the original. At the same time, it feels like something that might work better for those who prefer their RPGs to be less goofy. There&amp;#39;s a varied and interesting set of character builds available, and it&amp;#39;s easy to imagine playing the game multiple times to see distinctly different outcomes for various quests. If you&amp;#39;re looking for a solid RPG with some good meat on its bones, The Outer Worlds 2 does everything it needs to do.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[XDA](&lt;a href=&#34;https://opencritic.com/outlet/967/xda&#34;&gt;https://opencritic.com/outlet/967/xda&lt;/a&gt;)** - [Tomas Franzese](&lt;a href=&#34;https://opencritic.com/critic/2097/tomas-franzese&#34;&gt;https://opencritic.com/critic/2097/tomas-franzese&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://www.xda-developers.com/the-outer-worlds-2-review-xbox/&#34;&gt;https://www.xda-developers.com/the-outer-worlds-2-review-xbox/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;It&amp;#39;s an expertly written, socially relevant RPG about how those with wealth and power will constantly fight over control of others, even as the universe tears itself apart. Its skills and perks aren&amp;#39;t afraid to impact your playthrough in ultra-specific ways, and its hand-crafted planets ensure the entirety of the adventure is memorable.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Xbox Achievements](&lt;a href=&#34;https://opencritic.com/outlet/152/xbox-achievements&#34;&gt;https://opencritic.com/outlet/152/xbox-achievements&lt;/a&gt;)** - [Dan Webb](&lt;a href=&#34;https://opencritic.com/critic/681/dan-webb&#34;&gt;https://opencritic.com/critic/681/dan-webb&lt;/a&gt;) - [80%](&lt;a href=&#34;https://www.xboxachievements.com/game/the-outer-worlds-2/review/&#34;&gt;https://www.xboxachievements.com/game/the-outer-worlds-2/review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The release of The Outer Worlds in 2019 was one of those occasions where a game totally blindsided me. I knew Obsidian was a solid studio, but TOW, ...  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[XboxEra](&lt;a href=&#34;https://opencritic.com/outlet/758/xboxera&#34;&gt;https://opencritic.com/outlet/758/xboxera&lt;/a&gt;)** - [Jesse Norris](&lt;a href=&#34;https://opencritic.com/critic/7583/jesse-norris&#34;&gt;https://opencritic.com/critic/7583/jesse-norris&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://xboxera.com/?p=146032&#34;&gt;https://xboxera.com/?p=146032&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;The Outer Worlds 2 is a confidently made game. It is perfectly-scoped, with excellent gameplay, writing, and voice acting. The combat and movement are the biggest step up over the original. Whether you have played that title or not, if you want a choice-heavy, narrative-rich adventure in a far-off solar system, then this game is worth a download or Game Pass, or buying outright.  &lt;br/&gt;&lt;br/&gt;-------------
    </content>
    <updated>2025-10-23T15:25:30Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs879hg4mx05lxx0saaxfe5la96kkrumm7w0rj4a8gktehhzpj0exgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vw333nl</id>
    
      <title type="html">For reference, this is lower than the opening weekend of Morbius. ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs879hg4mx05lxx0saaxfe5la96kkrumm7w0rj4a8gktehhzpj0exgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vw333nl" />
    <content type="html">
      For reference, this is lower than the opening weekend of Morbius.  &lt;br/&gt;&lt;br/&gt;That&amp;#39;s... bad
    </content>
    <updated>2025-10-13T13:23:25Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsze6x9sv9tselslgz29vgwu8nlkxcn29rcghhchh4van4reemjphqzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v8hkpp7</id>
    
      <title>Nostr event nevent1qqsze6x9sv9tselslgz29vgwu8nlkxcn29rcghhchh4van4reemjphqzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v8hkpp7</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsze6x9sv9tselslgz29vgwu8nlkxcn29rcghhchh4van4reemjphqzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v8hkpp7" />
    <content type="html">
      [source](&lt;a href=&#34;https://bsky.app/profile/tomwarren.co.uk/post/3m27pexjq7s2c&#34;&gt;https://bsky.app/profile/tomwarren.co.uk/post/3m27pexjq7s2c&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;The fun never ends. Clearly xbox is failing so they are trying their hardest to extract as much money as possible from whoever still hasnt sold their console yet&lt;br/&gt; &lt;img src=&#34;https://media.piefed.social/posts/nR/NL/nRNLHYfjTzGy6ME.webp&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2025-10-02T17:17:46Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqst8uq7tyrtu2xvyj3zzec5sq9kf5n52earv8mw4n2mws0gsa3vcmczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vsct0rm</id>
    
      <title>Nostr event nevent1qqst8uq7tyrtu2xvyj3zzec5sq9kf5n52earv8mw4n2mws0gsa3vcmczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vsct0rm</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqst8uq7tyrtu2xvyj3zzec5sq9kf5n52earv8mw4n2mws0gsa3vcmczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vsct0rm" />
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    </content>
    <updated>2025-09-12T13:59:13Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsf3zc2lk9yyna5kwqjegk7p287vfvlqktk3y5ytm0xv5rw4my47jczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v6rv5e9</id>
    
      <title>Nostr event nevent1qqsf3zc2lk9yyna5kwqjegk7p287vfvlqktk3y5ytm0xv5rw4my47jczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v6rv5e9</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsf3zc2lk9yyna5kwqjegk7p287vfvlqktk3y5ytm0xv5rw4my47jczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v6rv5e9" />
    <content type="html">
      
    </content>
    <updated>2025-09-12T13:19:21Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsdnc8f34ghyuy4fu3qspgvh5e76kh8k2nj8pzhnjxsdxpzymhwsdczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vaq99p7</id>
    
      <title type="html">&amp;gt; Join us on Sept 12 at 6am PT for a Nintendo Direct! Tune in ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsdnc8f34ghyuy4fu3qspgvh5e76kh8k2nj8pzhnjxsdxpzymhwsdczyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vaq99p7" />
    <content type="html">
      &amp;gt; Join us on Sept 12 at 6am PT for a Nintendo Direct! Tune in for roughly 60 minutes of information on upcoming Nintendo Switch 2 and Nintendo Switch games. 
    </content>
    <updated>2025-09-10T14:12:23Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs8kzg7m9gpm72306h0kd08348ekv4jcdzzhrmhemtxx5mg3v7gglszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vw0khvh</id>
    
      <title>Nostr event nevent1qqs8kzg7m9gpm72306h0kd08348ekv4jcdzzhrmhemtxx5mg3v7gglszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vw0khvh</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs8kzg7m9gpm72306h0kd08348ekv4jcdzzhrmhemtxx5mg3v7gglszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4vw0khvh" />
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    <updated>2025-09-04T20:24:07Z</updated>
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  <entry>
    <id>https://nostr.now/nevent1qqsfzvydpckg2et7gzf8ap229gypzvae9ac5e3264ksgjjtevxh4vzszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v9jd4ep</id>
    
      <title>Nostr event nevent1qqsfzvydpckg2et7gzf8ap229gypzvae9ac5e3264ksgjjtevxh4vzszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v9jd4ep</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsfzvydpckg2et7gzf8ap229gypzvae9ac5e3264ksgjjtevxh4vzszyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v9jd4ep" />
    <content type="html">
      Only 12 years late or some
    </content>
    <updated>2025-08-30T10:24:49Z</updated>
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      &lt;br/&gt;Game Information  &lt;br/&gt;--------------------  &lt;br/&gt;&lt;br/&gt;**Game Title**: Death Stranding 2: On the Beach  &lt;br/&gt;&lt;br/&gt;**Platforms**:  &lt;br/&gt;&lt;br/&gt;- PlayStation 5 (Jun 26, 2025)  &lt;br/&gt;&lt;br/&gt;**Trailer**:  &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;**Review Aggregator**:  &lt;br/&gt;&lt;br/&gt;**[OpenCritic - 92 average - 96% recommended - 48 reviews](&lt;a href=&#34;https://opencritic.com/game/18226/death-stranding-2-on-the-beach&#34;&gt;https://opencritic.com/game/18226/death-stranding-2-on-the-beach&lt;/a&gt;)**  &lt;br/&gt;&lt;br/&gt;Critic Reviews  &lt;br/&gt;-------------  &lt;br/&gt;    &lt;br/&gt;&lt;br/&gt;**[ACG](&lt;a href=&#34;https://opencritic.com/outlet/310/acg&#34;&gt;https://opencritic.com/outlet/310/acg&lt;/a&gt;)** - [Jeremy Penter](&lt;a href=&#34;https://opencritic.com/critic/1355/jeremy-penter&#34;&gt;https://opencritic.com/critic/1355/jeremy-penter&lt;/a&gt;) - [Buy](&lt;a href=&#34;https://www.youtube.com/watch?v=wuCV05gcKh4&#34;&gt;https://www.youtube.com/watch?v=wuCV05gcKh4&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Improved in almost all ways compared to the original but without removing what made fans love the original.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[But Why Tho?](&lt;a href=&#34;https://opencritic.com/outlet/722/but-why-tho-&#34;&gt;https://opencritic.com/outlet/722/but-why-tho-&lt;/a&gt;)** - [Matt Sowinski](&lt;a href=&#34;https://opencritic.com/critic/10367/matt-sowinski&#34;&gt;https://opencritic.com/critic/10367/matt-sowinski&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://butwhytho.net/2025/06/death-stranding-2-on-the-beach-review/&#34;&gt;https://butwhytho.net/2025/06/death-stranding-2-on-the-beach-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;It’s Kojima at his most Kojima, a visionary building a type of experience that only he can. Death Stranding 2: On the Beach is an adventure worth taking.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[CGMagazine](&lt;a href=&#34;https://opencritic.com/outlet/82/cgmagazine&#34;&gt;https://opencritic.com/outlet/82/cgmagazine&lt;/a&gt;)** - [Jordan Biordi](&lt;a href=&#34;https://opencritic.com/critic/378/jordan-biordi&#34;&gt;https://opencritic.com/critic/378/jordan-biordi&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://www.cgmagonline.com/review/game/death-stranding-2-on-the-beach/&#34;&gt;https://www.cgmagonline.com/review/game/death-stranding-2-on-the-beach/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On The Beach takes its predecessor&amp;amp;#039;s foundation and builds a bigger, better game on top-keeping everything that worked, and improving what didn&amp;#39;t 10-fold.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[CNET](&lt;a href=&#34;https://opencritic.com/outlet/957/cnet&#34;&gt;https://opencritic.com/outlet/957/cnet&lt;/a&gt;)** - [Oscar Gonzalez](&lt;a href=&#34;https://opencritic.com/critic/11186/oscar-gonzalez&#34;&gt;https://opencritic.com/critic/11186/oscar-gonzalez&lt;/a&gt;) - [Unscored](&lt;a href=&#34;https://www.cnet.com/news/death-stranding-2-review/&#34;&gt;https://www.cnet.com/news/death-stranding-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On the Beach should have been called Death Stranding 2: Quality of Life, because that&amp;#39;s what this game is. From top to bottom, Kojima Productions made so many improvements to the original, making a weird delivery-sim game that is quite relaxing. Those improvements may not be enough to attract people who avoided the original, yet the players coming back are going to find a sense of calmness that you could assume Kojima wanted to deliver with his game.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[ComingSoon.net](&lt;a href=&#34;https://opencritic.com/outlet/845/comingsoon-net&#34;&gt;https://opencritic.com/outlet/845/comingsoon-net&lt;/a&gt;)** - [Tyler Treese](&lt;a href=&#34;https://opencritic.com/critic/65/tyler-treese&#34;&gt;https://opencritic.com/critic/65/tyler-treese&lt;/a&gt;) - [9.5 / 10](&lt;a href=&#34;https://www.comingsoon.net/games/reviews/1992889-death-stranding-2-review-norman-reedus-leads-sequel&#34;&gt;https://www.comingsoon.net/games/reviews/1992889-death-stranding-2-review-norman-reedus-leads-sequel&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On the Beach is yet another stellar entry from one of gaming’s greatest minds. The whole team at Kojima Productions has delivered a startling project that is massive in scale, building upon the original’s mechanics in interesting ways.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Console Creatures](&lt;a href=&#34;https://opencritic.com/outlet/798/console-creatures&#34;&gt;https://opencritic.com/outlet/798/console-creatures&lt;/a&gt;)** - [Bobby Pashalidis](&lt;a href=&#34;https://opencritic.com/critic/7698/bobby-pashalidis&#34;&gt;https://opencritic.com/critic/7698/bobby-pashalidis&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://www.consolecreatures.com/death-stranding-2-on-the-beach-review/&#34;&gt;https://www.consolecreatures.com/death-stranding-2-on-the-beach-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On the Beach is a bigger and bolder expansion that will once again split fans and critics. The improvements across the board are felt immediately, bringing about a significant amount of much-needed change to the formula. Between the changes to stealth and combat, the new structures you can build, and the new settings, cast, and music, Death Stranding 2 has proven that Kojima is not only on point but also an auteur of the industry. There is nobody like him doing what he does, and I sincerely doubt there will be.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Dexerto](&lt;a href=&#34;https://opencritic.com/outlet/863/dexerto&#34;&gt;https://opencritic.com/outlet/863/dexerto&lt;/a&gt;)** - [Brad Norton](&lt;a href=&#34;https://opencritic.com/critic/9300/brad-norton&#34;&gt;https://opencritic.com/critic/9300/brad-norton&lt;/a&gt;) - [5 / 5 ](&lt;a href=&#34;https://www.dexerto.com/gaming/death-stranding-2-review-3216620/&#34;&gt;https://www.dexerto.com/gaming/death-stranding-2-review-3216620/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2 is phenomenal. It’s among Kojima’s very best work not just for its narrative, but for the near-limitless variety in its gameplay opportunities.  &lt;br/&gt;&amp;gt;  &lt;br/&gt;&amp;gt;While it may very well end up being the final game in the series, at least with Kojima at the helm, we can only hope someone else picks up the mantle and continues to iterate on one of gaming’s most unique experiences. After all, why else would we have connected?  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[GameSpot](&lt;a href=&#34;https://opencritic.com/outlet/32/gamespot&#34;&gt;https://opencritic.com/outlet/32/gamespot&lt;/a&gt;)** - [Diego Nicolás Argüello](&lt;a href=&#34;https://opencritic.com/critic/4378/diego-nicol-s-arg-ello&#34;&gt;https://opencritic.com/critic/4378/diego-nicol-s-arg-ello&lt;/a&gt;) - [7 / 10](&lt;a href=&#34;https://www.gamespot.com/reviews/death-stranding-2-review-tied-up/1900-6418377/?ftag=CAD-01-10abi2f&#34;&gt;https://www.gamespot.com/reviews/death-stranding-2-review-tied-up/1900-6418377/?ftag=CAD-01-10abi2f&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On The Beach is fixated on revisiting past ideas, which limits its impact to being a good but not great sequel  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Gaming Nexus](&lt;a href=&#34;https://opencritic.com/outlet/104/gaming-nexus&#34;&gt;https://opencritic.com/outlet/104/gaming-nexus&lt;/a&gt;)** - [Jason Dailey](&lt;a href=&#34;https://opencritic.com/critic/9502/jason-dailey&#34;&gt;https://opencritic.com/critic/9502/jason-dailey&lt;/a&gt;) - [10 / 10](&lt;a href=&#34;https://www.gamingnexus.com/Article/16229/Death-Stranding-2-On-the-Beach/&#34;&gt;https://www.gamingnexus.com/Article/16229/Death-Stranding-2-On-the-Beach/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Hideo Kojima once again proves to be a singular creative force in the video game industry, crafting a sequel in Death Stranding 2: On the Beach that is not just essential for fans of the first game, but an essential experience for all gamers.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[GamingBolt](&lt;a href=&#34;https://opencritic.com/outlet/297/gamingbolt&#34;&gt;https://opencritic.com/outlet/297/gamingbolt&lt;/a&gt;)** - [Shubhankar Parijat](&lt;a href=&#34;https://opencritic.com/critic/1198/shubhankar-parijat&#34;&gt;https://opencritic.com/critic/1198/shubhankar-parijat&lt;/a&gt;) - [10 / 10](&lt;a href=&#34;https://gamingbolt.com/death-stranding-2-on-the-beach-review-a-bigger-better-sequel&#34;&gt;https://gamingbolt.com/death-stranding-2-on-the-beach-review-a-bigger-better-sequel&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2 delivers stunning visuals, refined stealth-focused gameplay, and a richly detailed world brought to life by excellent audio and a memorable cast. It meaningfully evolves the original&amp;#39;s mechanics, though its unique style will still divide fans.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[IGN Italy](&lt;a href=&#34;https://opencritic.com/outlet/477/ign-italy&#34;&gt;https://opencritic.com/outlet/477/ign-italy&lt;/a&gt;)** - [Francesco Destri](&lt;a href=&#34;https://opencritic.com/critic/3495/francesco-destri&#34;&gt;https://opencritic.com/critic/3495/francesco-destri&lt;/a&gt;) - *Italian* - [8 / 10](&lt;a href=&#34;https://it.ign.com/death-stranding-2/219095/review/death-stranding-2-on-the-beach-la-recensione&#34;&gt;https://it.ign.com/death-stranding-2/219095/review/death-stranding-2-on-the-beach-la-recensione&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On the Beach boldly expands the philosophical and post-apocalyptic universe created nearly six years ago by Hideo Kojima, enriching and diversifying the gameplay with dynamics, yet without managing to replicate the narrative strength, character charm, and emotional impact of the first, surprising chapter. Technically stunning and artistically inspired, this sequel manages to entertain and engage, but also leaves the impression that its narrative structure cannot always sustain the dozens of hours needed to complete the adventure without lapses in pacing and intensity.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[IGN Spain](&lt;a href=&#34;https://opencritic.com/outlet/471/ign-spain&#34;&gt;https://opencritic.com/outlet/471/ign-spain&lt;/a&gt;)** - [Alejandro Morillas](&lt;a href=&#34;https://opencritic.com/critic/9303/alejandro-morillas&#34;&gt;https://opencritic.com/critic/9303/alejandro-morillas&lt;/a&gt;) - *Spanish* - [10 / 10](&lt;a href=&#34;https://es.ign.com/death-stranding-2/218016/review/analisis-de-death-stranding-2-en-la-mente-del-genio&#34;&gt;https://es.ign.com/death-stranding-2/218016/review/analisis-de-death-stranding-2-en-la-mente-del-genio&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2 is a sequel that improves on its predecessor in every way. With sublime technical aspects, smooth and fun gameplay, and an emotional story centered on its characters, Death Stranding 2 is a fascinating experience, whether you liked the first game or not.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[INVEN](&lt;a href=&#34;https://opencritic.com/outlet/805/inven&#34;&gt;https://opencritic.com/outlet/805/inven&lt;/a&gt;)** - [Kyuman Kim](&lt;a href=&#34;https://opencritic.com/critic/9273/kyuman-kim&#34;&gt;https://opencritic.com/critic/9273/kyuman-kim&lt;/a&gt;) - *Korean* - [9 / 10](&lt;a href=&#34;https://www.inven.co.kr/webzine/news/?news=306885&#34;&gt;https://www.inven.co.kr/webzine/news/?news=306885&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Compared to its predecessor, Death Stranding 2 delivers a far more refined experience in every aspect—from gameplay to narrative pacing. The stunning visual presentation and tightly directed storytelling keep you engaged right up to the end. While the repetitive gameplay may cause a brief sense of fatigue in the middle, the powerful climax makes it all worthwhile.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Kakuchopurei](&lt;a href=&#34;https://opencritic.com/outlet/788/kakuchopurei&#34;&gt;https://opencritic.com/outlet/788/kakuchopurei&lt;/a&gt;)** - [90 / 100](&lt;a href=&#34;https://www.kakuchopurei.com/2025/06/death-stranding-2-review/&#34;&gt;https://www.kakuchopurei.com/2025/06/death-stranding-2-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;My 35&#43; hours with Death Stranding 2: On The Beach was laced with so many emotions and feelings: boredom, excitement, joy, confusion, and satisfaction. It still has the trademarks of a Kojima-written narrative -&amp;#34;Muffin Man&amp;#34;-style dialogue, bats*** insane moments, subtle-as-a-sledgehammer storytelling with obvious symbolism. &lt;br/&gt;&amp;gt;  &lt;br/&gt;&amp;gt;But that&amp;#39;s what makes this sequel all the more endearing; you may cringe at some moments, but you won&amp;#39;t be bored with the thread being spun here. Nor will you be left out of the lurch with the interactive experience you&amp;#39;re getting.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Loot Level Chill](&lt;a href=&#34;https://opencritic.com/outlet/948/loot-level-chill&#34;&gt;https://opencritic.com/outlet/948/loot-level-chill&lt;/a&gt;)** - [Chris White](&lt;a href=&#34;https://opencritic.com/critic/582/chris-white&#34;&gt;https://opencritic.com/critic/582/chris-white&lt;/a&gt;) - [10 / 10](&lt;a href=&#34;https://lootlevelchill.com/reviews/death-stranding-2-on-the-beach-review/&#34;&gt;https://lootlevelchill.com/reviews/death-stranding-2-on-the-beach-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On the Beach is one of the greatest games of all time, blending freedom in its gameplay with a story and soundtrack that will be remembered for decades.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Nexus Hub](&lt;a href=&#34;https://opencritic.com/outlet/528/nexus-hub&#34;&gt;https://opencritic.com/outlet/528/nexus-hub&lt;/a&gt;)** - [Sam Aberdeen](&lt;a href=&#34;https://opencritic.com/critic/4725/sam-aberdeen&#34;&gt;https://opencritic.com/critic/4725/sam-aberdeen&lt;/a&gt;) - [10 / 10](&lt;a href=&#34;https://nexushub.co.za/nexus/review-death-stranding-2-on-the-beach.html&#34;&gt;https://nexushub.co.za/nexus/review-death-stranding-2-on-the-beach.html&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On The Beach is one of the best games of the generation and Kojima Productions at the peak of its craft - so precisely fine-tuned, emotionally resonant and at times, completely and confidently bonkers.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[One More Game](&lt;a href=&#34;https://opencritic.com/outlet/811/one-more-game&#34;&gt;https://opencritic.com/outlet/811/one-more-game&lt;/a&gt;)** - [Chris Garcia](&lt;a href=&#34;https://opencritic.com/critic/8410/chris-garcia&#34;&gt;https://opencritic.com/critic/8410/chris-garcia&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://onemoregame.ph/2025/06/death-stranding-2-on-the-beach-review/&#34;&gt;https://onemoregame.ph/2025/06/death-stranding-2-on-the-beach-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On The Beach builds meaningfully upon the foundation laid by its predecessor, delivering a more dynamic and visually arresting sequel anchored by an emotional narrative that doesn&amp;#39;t let go until the finish. It invites returning porters and newcomers alike to rediscover its strange, beautiful world with a renewed sense of wonder, reminding us that Kojima magic is very much alive.  &lt;br/&gt;&amp;gt;  &lt;br/&gt;&amp;gt;Death Stranding 2: On The Beach is absolutely essential and a must-play title that could easily get Game of the Year nods yet again. Hideo Kojima and Kojima Productions have delivered a unique and gripping experience, guiding us through the wilderness and reminding us that every step, no matter how uncertain, brings us closer to connection.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Paste Magazine](&lt;a href=&#34;https://opencritic.com/outlet/305/paste-magazine&#34;&gt;https://opencritic.com/outlet/305/paste-magazine&lt;/a&gt;)** - [Elijah Gonzalez](&lt;a href=&#34;https://opencritic.com/critic/6743/elijah-gonzalez&#34;&gt;https://opencritic.com/critic/6743/elijah-gonzalez&lt;/a&gt;) - [9.3 / 10](&lt;a href=&#34;https://www.pastemagazine.com/games/death-stranding-2-on-the-beach/death-stranding-2-on-the-beach-review&#34;&gt;https://www.pastemagazine.com/games/death-stranding-2-on-the-beach/death-stranding-2-on-the-beach-review&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Between Death Stranding 2&amp;#39;s engrossing central loop and genuinely brilliant conclusion, it delivers an affecting mixture of grandiose and heartfelt. Together, it allows you to say something rarely true about big budget games these days, or honestly, most blockbuster media: there’s very little else like it.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[PlayStation Universe](&lt;a href=&#34;https://opencritic.com/outlet/39/playstation-universe&#34;&gt;https://opencritic.com/outlet/39/playstation-universe&lt;/a&gt;)** - [Joe Richards](&lt;a href=&#34;https://opencritic.com/critic/10070/joe-richards&#34;&gt;https://opencritic.com/critic/10070/joe-richards&lt;/a&gt;) - [9.5 / 10](&lt;a href=&#34;https://www.psu.com/reviews/death-stranding-2-on-the-beach-ps5-review/&#34;&gt;https://www.psu.com/reviews/death-stranding-2-on-the-beach-ps5-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On The Beach is a triumph in what it sets out to achieve. This isn&amp;#39;t a game interested in converting willing consumers into fans, it&amp;#39;s a game that takes bold steps in order to succeed what came before it. If you needed proof that Hideo Kojima is still the titan of the industry that he&amp;#39;s hailed as, this game is that proof. I was left truly speechless by the end, and I have a feeling that many others will too.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Push Square](&lt;a href=&#34;https://opencritic.com/outlet/25/push-square&#34;&gt;https://opencritic.com/outlet/25/push-square&lt;/a&gt;)** - [Liam Croft](&lt;a href=&#34;https://opencritic.com/critic/1009/liam-croft&#34;&gt;https://opencritic.com/critic/1009/liam-croft&lt;/a&gt;) - [10 / 10](&lt;a href=&#34;https://www.pushsquare.com/reviews/ps5/death-stranding-2-on-the-beach&#34;&gt;https://www.pushsquare.com/reviews/ps5/death-stranding-2-on-the-beach&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;In what will prove to be one of the defining games of the PS5 generation, Death Stranding 2: On the Beach is a profound achievement of design, gameplay, narrative, and visuals. As all four meet in the middle, Kojima Productions has crafted a cinematic spectacle that flawlessly transitions between action and traversal, all wrapped up in the most absorbing of narratives. An immense upgrade on the first game, Death Stranding 2 is an unequivocal masterpiece.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Quest Daily](&lt;a href=&#34;https://opencritic.com/outlet/905/quest-daily&#34;&gt;https://opencritic.com/outlet/905/quest-daily&lt;/a&gt;)** - [Shaun Fullard](&lt;a href=&#34;https://opencritic.com/critic/10685/shaun-fullard&#34;&gt;https://opencritic.com/critic/10685/shaun-fullard&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://questdaily.com.au/review/review-death-stranding-2-on-the-beach-out-stranding-ps5/&#34;&gt;https://questdaily.com.au/review/review-death-stranding-2-on-the-beach-out-stranding-ps5/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;DEATH STRANDING 2: ON THE BEACH is a sequel through and through, not straying too far from the style and set-up established within the first game. Instead, choosing to improve upon the formula in almost every way, putting more focus on action, pacing, and enemy encounters.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Restart.run](&lt;a href=&#34;https://opencritic.com/outlet/940/restart-run&#34;&gt;https://opencritic.com/outlet/940/restart-run&lt;/a&gt;)** - [Jesse Vitelli](&lt;a href=&#34;https://opencritic.com/critic/3256/jesse-vitelli&#34;&gt;https://opencritic.com/critic/3256/jesse-vitelli&lt;/a&gt;) - [3 / 5 ](&lt;a href=&#34;https://www.restart.run/articles/death-stranding-2-on-the-beach-review?utm_source=OpenCritic&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=Aggregators&#34;&gt;https://www.restart.run/articles/death-stranding-2-on-the-beach-review?utm_source=OpenCritic&amp;amp;utm_medium=backlink&amp;amp;utm_campaign=Aggregators&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2 is a game that pulls from the same playbook as the original, one that wants you to know it was made by the creator of Metal Gear Solid, and doesn&amp;#39;t use its 55- hour runtime to pull on the threads that are interesting about the world. Instead, its focus on combat and retreading similar ground gets tiring fast. There are moments of something special here, but they can&amp;#39;t shine past their own shadows.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[SavePoint Gaming](&lt;a href=&#34;https://opencritic.com/outlet/960/savepoint-gaming&#34;&gt;https://opencritic.com/outlet/960/savepoint-gaming&lt;/a&gt;)** - [Jake Su](&lt;a href=&#34;https://opencritic.com/critic/6215/jake-su&#34;&gt;https://opencritic.com/critic/6215/jake-su&lt;/a&gt;) - [9.5 / 10](&lt;a href=&#34;https://savepointgaming.co/review/death-stranding-2-on-the-beach-review-ps5-pro/&#34;&gt;https://savepointgaming.co/review/death-stranding-2-on-the-beach-review-ps5-pro/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;More of the same when it comes to a quality experience is never a bad thing, but Death Stranding 2 doesn&amp;#39;t have the same wow factor that came with every little detail of the first. It is still an incredible, indie-esque realisation of a grand vision that only Kojima can come up with, and being exceptional instead of groundbreaking is still worth giving a thumbs up to.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Sirus Gaming](&lt;a href=&#34;https://opencritic.com/outlet/409/sirus-gaming&#34;&gt;https://opencritic.com/outlet/409/sirus-gaming&lt;/a&gt;)** - [Kurt John Palomaria](&lt;a href=&#34;https://opencritic.com/critic/5838/kurt-john-palomaria&#34;&gt;https://opencritic.com/critic/5838/kurt-john-palomaria&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://sirusgaming.com/death-stranding-2-on-the-beach-review/&#34;&gt;https://sirusgaming.com/death-stranding-2-on-the-beach-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;But even with its stumbles, Death Stranding 2 stuck with me. It’s messy. It’s over the top. It’s absolutely not for everyone. But it moved me. And for a game about carrying things, that feels like the point. It’s strange. It’s human. It’s heavy. Death Stranding 2 is worth the weight.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[The Outerhaven Productions](&lt;a href=&#34;https://opencritic.com/outlet/335/the-outerhaven-productions&#34;&gt;https://opencritic.com/outlet/335/the-outerhaven-productions&lt;/a&gt;)** - [Cody Perez](&lt;a href=&#34;https://opencritic.com/critic/3942/cody-perez&#34;&gt;https://opencritic.com/critic/3942/cody-perez&lt;/a&gt;) - [3.5 / 5 ](&lt;a href=&#34;https://www.theouterhaven.net/death-stranding-2-on-the-beach-review-ps5-the-same-old-dance/&#34;&gt;https://www.theouterhaven.net/death-stranding-2-on-the-beach-review-ps5-the-same-old-dance/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On the Beach continues the same gameplay from the original without any meaningful innovations or ideas. That said, the brilliant story and unparalleled music and performances make this worth a look.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[TheSixthAxis](&lt;a href=&#34;https://opencritic.com/outlet/68/thesixthaxis&#34;&gt;https://opencritic.com/outlet/68/thesixthaxis&lt;/a&gt;)** - [Tuffcub](&lt;a href=&#34;https://opencritic.com/critic/314/tuffcub&#34;&gt;https://opencritic.com/critic/314/tuffcub&lt;/a&gt;) - [8 / 10](&lt;a href=&#34;https://www.thesixthaxis.com/2025/06/23/death-stranding-2-on-the-beach-review/&#34;&gt;https://www.thesixthaxis.com/2025/06/23/death-stranding-2-on-the-beach-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Despite repeating huge chunks of Death Stranding 1, almost beat for beat, Kojima pulls it out of the bag in the end. The core gameplay loop remains satisfying enough to get you through to the good stuff, but I can&amp;#39;t help but feel disappointed just how similar this game is to its predecessor.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Toisto](&lt;a href=&#34;https://opencritic.com/outlet/953/toisto&#34;&gt;https://opencritic.com/outlet/953/toisto&lt;/a&gt;)** - [Joonatan Itkonen](&lt;a href=&#34;https://opencritic.com/critic/11047/joonatan-itkonen&#34;&gt;https://opencritic.com/critic/11047/joonatan-itkonen&lt;/a&gt;) - [5 / 5](&lt;a href=&#34;https://toisto.net/death-stranding-2-playstation5-review/&#34;&gt;https://toisto.net/death-stranding-2-playstation5-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2 is the encapsulation of Hideo Kojima&amp;#39;s ambition to marry films and games into one seamless experience. For the first time, it&amp;#39;s not him emulating the cinema he adores. Instead, it&amp;#39;s Kojima directing a vast, emotionally charged epic that others will imitate in years to come. It is a masterpiece of storytelling and game design. A peerless exploration of grief, found family, and all that we leave behind.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Too Much Gaming](&lt;a href=&#34;https://opencritic.com/outlet/622/too-much-gaming&#34;&gt;https://opencritic.com/outlet/622/too-much-gaming&lt;/a&gt;)** - [Carlos Hernandez](&lt;a href=&#34;https://opencritic.com/critic/5134/carlos-hernandez&#34;&gt;https://opencritic.com/critic/5134/carlos-hernandez&lt;/a&gt;) - [5 / 5](&lt;a href=&#34;https://www.toomuchgaming.net/blog-news/death-stranding-2-on-the-beach-review&#34;&gt;https://www.toomuchgaming.net/blog-news/death-stranding-2-on-the-beach-review&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On the Beach delivers higher visual fidelity, consistent performance across the board, and a few new tricks that make gameplay more accessible, challenging, and fun. If you have the patience and come in with an open mind, you’ll be in an exclusive group of people who will struggle to describe this experience to anyone else.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[WellPlayed](&lt;a href=&#34;https://opencritic.com/outlet/382/wellplayed&#34;&gt;https://opencritic.com/outlet/382/wellplayed&lt;/a&gt;)** - [Adam Ryan](&lt;a href=&#34;https://opencritic.com/critic/5704/adam-ryan&#34;&gt;https://opencritic.com/critic/5704/adam-ryan&lt;/a&gt;) - [10 / 10](&lt;a href=&#34;https://www.well-played.com.au/death-stranding-2-on-the-beach-review/&#34;&gt;https://www.well-played.com.au/death-stranding-2-on-the-beach-review/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Immensely self-assured in the quality of its foundation, Death Stranding 2: On the Beach masterfully iterates and refines, while introducing considered additions that complement the experience, not complicate it.  &lt;br/&gt;&lt;br/&gt;-------------  &lt;br/&gt;&lt;br/&gt;**[Worth Playing](&lt;a href=&#34;https://opencritic.com/outlet/64/worth-playing&#34;&gt;https://opencritic.com/outlet/64/worth-playing&lt;/a&gt;)** - [Chris &amp;#34;Atom&amp;#34; DeAngelus](&lt;a href=&#34;https://opencritic.com/critic/289/chris-atom-deangelus&#34;&gt;https://opencritic.com/critic/289/chris-atom-deangelus&lt;/a&gt;) - [9 / 10](&lt;a href=&#34;https://worthplaying.com/article/2025/6/23/reviews/146605-ps5-review-death-stranding-2-on-the-beach/&#34;&gt;https://worthplaying.com/article/2025/6/23/reviews/146605-ps5-review-death-stranding-2-on-the-beach/&lt;/a&gt;)  &lt;br/&gt;&lt;br/&gt;&amp;gt;Death Stranding 2: On The Beach is an improvement over Death Stranding in almost every way I can think of. It&amp;#39;s larger, full of more things to do, and generally a more enjoyable experience. The plot is crazier than ever, which might be a plus or minus depending on your tastes, but if nothing else, it isn&amp;#39;t boring. The only complaint I can think of is that the game is perhaps a touch too easy at times, and even that isn&amp;#39;t a huge problem. If you liked the first game, it&amp;#39;s very easy to imagine you liking the sequel. Just be prepared for things to be as unfathomably ridiculous as possible at every turn.  &lt;br/&gt;&lt;br/&gt;-------------
    </content>
    <updated>2025-06-23T13:20:45Z</updated>
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    <updated>2025-06-06T21:29:08Z</updated>
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  <entry>
    <id>https://nostr.now/nevent1qqs0r2cjfxk32n5mxy9flg586pyhmndvm6mlljnjjeg9m9vl7mujtfgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v8lhzt5</id>
    
      <title>Nostr event nevent1qqs0r2cjfxk32n5mxy9flg586pyhmndvm6mlljnjjeg9m9vl7mujtfgzyzu74jc6mj4esjdrusgg66c7sa9hgrp7prqjvmzl4durh9394us4v8lhzt5</title>
    
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      Be sure to claim it before the offer ends.
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    <updated>2025-06-05T17:47:19Z</updated>
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