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  <updated>2026-10-25T00:28:35Z</updated>
  <generator>https://nostr.now</generator>

  <title>Nostr notes by Grey Knight</title>
  <author>
    <name>Grey Knight</name>
  </author>
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  <entry>
    <id>https://nostr.now/nevent1qqsqyzth50rwnkjh2t6mxj2fth4agmj0d9mz5aslzsqrvg2gm94q53gzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq4gt4v5</id>
    
      <title type="html">This one does try to creep you out tremendously. Neat shooter ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsqyzth50rwnkjh2t6mxj2fth4agmj0d9mz5aslzsqrvg2gm94q53gzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq4gt4v5" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs8kwmmj0mukl3v9jjhvzse932vc6fc9qf47zywxmx2kyfcxd0l74sttl9mw&#39;&gt;nevent1q…l9mw&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;This one does try to creep you out tremendously. Neat shooter where you don&amp;#39;t just throw lead but instead target key pieces to mame the monsters to death (kinda like Generation Zero but monsters instead of robots). Very linear but definitely heart stopping at some points with some jump scares and nasty creatures wanting to tear you up. I&amp;#39;m not giving up on finishing this one so from the 1/3rd i played, i recommend! played with either KBM or controller and both are great&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-06-05T15:53:54Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs8kwmmj0mukl3v9jjhvzse932vc6fc9qf47zywxmx2kyfcxd0l74szyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq6ay5dp</id>
    
      <title type="html">Dead Space: I got 1/3rd through this bad ass sci-fi horror over ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs8kwmmj0mukl3v9jjhvzse932vc6fc9qf47zywxmx2kyfcxd0l74szyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq6ay5dp" />
    <content type="html">
      Dead Space:&lt;br/&gt;I got 1/3rd through this bad ass sci-fi horror over shoulder TPS until i just can&amp;#39;t get past opening a specific door without the game crashing and at that exact spot! That little conundrum is my own fault and I&amp;#39;m NOT faulting the game. I&amp;#39;ll hunt a cleaner install and then report again once i get there, but for the time being, I don&amp;#39;t have much except the first 1/3rd&lt;br/&gt;&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-06-05T15:51:19Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs0rz3jk2a6axkzccuyqvx6j576fgrk7vk82t7v9wyhgfd9j9ehmzczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqt9fu5k</id>
    
      <title type="html">best of luck on your next adventure fren!</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs0rz3jk2a6axkzccuyqvx6j576fgrk7vk82t7v9wyhgfd9j9ehmzczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqt9fu5k" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqszc6watl2fvqjuxher0xdywldzwlk4h6wgz3mh7v9ehy7cpr3r83qee3ps0&#39;&gt;nevent1q…3ps0&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;best of luck on your next adventure fren!
    </content>
    <updated>2026-06-01T22:04:53Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs2ng0dm2zxafav3uzyuvj24fxzna4t5qguv9cyz4m2qxr7xgk8e4czyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqv0rl0s</id>
    
      <title type="html">Graphics: VERY nice. The environment is pretty, the robots look ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs2ng0dm2zxafav3uzyuvj24fxzna4t5qguv9cyz4m2qxr7xgk8e4czyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqv0rl0s" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsryjcme4en56gu0ncywzav3ysc2kfkmksyzpl7zralzhzhp2gyv6q87npuv&#39;&gt;nevent1q…npuv&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Graphics: VERY nice. The environment is pretty, the robots look really cool and move around in a clean manner. Its a shame near all art is copy and paste which takes away from the depth but its great the first time seeing it for sure. Explosions are the best to watch. Just nasty booms and debris flying everywhere... especially robot corpses which the physics weren’t ideally built but funny to watch components flop around after the 2nd RPG or grenade.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-27T16:21:18Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsryjcme4en56gu0ncywzav3ysc2kfkmksyzpl7zralzhzhp2gyv6qzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq4dysvf</id>
    
      <title type="html">Music: Music is typical, again i turn it down to not take away ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsryjcme4en56gu0ncywzav3ysc2kfkmksyzpl7zralzhzhp2gyv6qzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq4dysvf" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsq42klf5uhctt5xk2wz2n6fx5qcnp58jlxah05n6344229tkl5g8g3xsaee&#39;&gt;nevent1q…saee&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Music: Music is typical, again i turn it down to not take away from overall sounds. Sound effects are neat and kinda funny with the robots making noises. The “runners” act like dogs and actually make robotic dog noises. The others just have mechanical sounds and, for the Tanks, make stomping noises cuz they are that big. I used the RPG the most (bots get tough) and the explosions become quite satisfying, especially when they are next to cars that also blow up.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-27T16:21:07Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsd4tplc05ksr9tql22ajxexgm7e53pntclz9nenr7nazp9y40xepczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqczt744</id>
    
      <title type="html">you could sue for termination without cause and get back pay for ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsd4tplc05ksr9tql22ajxexgm7e53pntclz9nenr7nazp9y40xepczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqczt744" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsynwf30k4uv3vj7s0j3a60erfe9wdrwymqyulqltqfsk4yc2c5x8gphxqvf&#39;&gt;nevent1q…xqvf&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;you could sue for termination without cause and get back pay for the days they fired you within the resignation window. it may end up only 2 weeks due to reasonability tests but that means 2 weeks notice would be ok.&lt;br/&gt;&lt;br/&gt;of course, lots of poeple who are in this position likely won&amp;#39;t pursue legally and just live paycheck to paycheck so those 2 weeks would be dire... see covidmania for a great example
    </content>
    <updated>2026-05-21T21:35:44Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs20jqs0vajdp6qrjpafnq0unk693rx05twen89l4dktjtf0gygzrszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqzsv48p</id>
    
      <title type="html">there any email services that allow for aliases? i think proton ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs20jqs0vajdp6qrjpafnq0unk693rx05twen89l4dktjtf0gygzrszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqzsv48p" />
    <content type="html">
      there any email services that allow for aliases? i think proton mail does that but iirc they limit it to a couple dozen maybe. any others you prefer out there?&lt;br/&gt;might need to ditch my gmail with these microsoft one time passcode attempts. probably getting hacked :S
    </content>
    <updated>2026-05-12T15:33:05Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsgzhlc5x359xghu5rh7vyjnn04pckkzely7h8vt324khlu0lu84sqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqf7ms85</id>
    
      <title type="html">environmentalists hired by the competition to generate bad press? ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsgzhlc5x359xghu5rh7vyjnn04pckkzely7h8vt324khlu0lu84sqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqf7ms85" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdk9k98q8fsswvhp4cj47j4cnd83txvnna7rduwy82s4wsmnmsj0s4xzpmj&#39;&gt;nevent1q…zpmj&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;environmentalists hired by the competition to generate bad press? funny part is, TI could make a statement and it&amp;#39;d fall on deaf ears since it&amp;#39;d be counter to the funder&amp;#39;s agenda
    </content>
    <updated>2026-05-12T14:56:38Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsdrwg49g3xremc62n03w7n697d8esvwj65yk5zal4448jphmuzaaszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq9ar4ev</id>
    
      <title type="html">love how traces of chemicals and toxins = TDS. perfect analogy ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsdrwg49g3xremc62n03w7n697d8esvwj65yk5zal4448jphmuzaaszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq9ar4ev" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs99qndprvgazqg7g5fu8jhy7d3mkqepddgvnxwwqmrpq6gucp0gfgguelxu&#39;&gt;nevent1q…elxu&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;love how traces of chemicals and toxins = TDS. perfect analogy lol.&lt;br/&gt;&lt;br/&gt;well, might be better off dropping these data centers in the desert. i dunno, not a heck of a lot of wildlife/water beds to worry about there. see, &amp;#34;more bang for the buck&amp;#34; lol
    </content>
    <updated>2026-05-11T17:55:55Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsxj3tt9uq6ew2lqfprt0rraus3tymhz6c43g4f8heeq4f2ay30msczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq0cqkeh</id>
    
      <title type="html">oh interesting. what do they add? some kind of freon or the ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsxj3tt9uq6ew2lqfprt0rraus3tymhz6c43g4f8heeq4f2ay30msczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq0cqkeh" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsp9v8a67qzd0wdr9842cdehx4dg0tajanlaw5r8dn2ucwm4qcg7ls2ge2ac&#39;&gt;nevent1q…e2ac&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;oh interesting. what do they add? some kind of freon or the likes?
    </content>
    <updated>2026-05-11T17:26:20Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqswpwzdw6thvjza64hx303njr59h7pqpxvs497wu59hzjyzdx2vjwczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqs3x480</id>
    
      <title type="html">Conclusion: 5/5! I’ve a ton of other games so I’ll be parking ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqswpwzdw6thvjza64hx303njr59h7pqpxvs497wu59hzjyzdx2vjwczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqs3x480" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsrtsmgu0xq83hrd08xpfklvaw20y682r6pwwx7kttd8qzc7gw8dtq5udnvv&#39;&gt;nevent1q…dnvv&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Conclusion: 5/5! I’ve a ton of other games so I’ll be parking this one but left installed to mess around a bit more here and there. I’ll likely start a new playthrough on a new map (there are different types to try, island is next for me). I found myself planning my factory even when not playing. Highly recommend this one!&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:50:51Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsrtsmgu0xq83hrd08xpfklvaw20y682r6pwwx7kttd8qzc7gw8dtqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuql4c7q2</id>
    
      <title type="html">Graphics: It’s pretty close to SimCity 2/3000. Nothing fancy at ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsrtsmgu0xq83hrd08xpfklvaw20y682r6pwwx7kttd8qzc7gw8dtqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuql4c7q2" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsppya0lvev4f35ey4vp506fu5tqwczcuunqvyv4k0rphqye89fdzs282ned&#39;&gt;nevent1q…2ned&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Graphics: It’s pretty close to SimCity 2/3000. Nothing fancy at all but I found the graphics is not what the game is about. Its the open world, logistics conundrum along with figuring out how to make those damn bugs not a worry.&lt;br/&gt;Gripes: Only 1. I’d love to have a graph that shows potential demand overall. Sometimes you get into some tough supply chain breakdowns and its tough to close the gap. A little extra sight would help.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:50:32Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsppya0lvev4f35ey4vp506fu5tqwczcuunqvyv4k0rphqye89fdzszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqg7fee8</id>
    
      <title type="html">Music: Like most games of this genre, its ok. Sounds are cute to ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsppya0lvev4f35ey4vp506fu5tqwczcuunqvyv4k0rphqye89fdzszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqg7fee8" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs8k68ac6uwmyrkcxv4ht5h50heycwt27ul9yfd2n7jhhe4nxg50yqq2dpqk&#39;&gt;nevent1q…dpqk&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Music: Like most games of this genre, its ok. Sounds are cute to hear the first time but become jsut background noise/ambience as you hear them more. About a quarter through my playthrough, i just turned off the sound. The experience really didn’t change. So, this is something you could slap on a laptop and play anywhere without headphones and still not miss anything.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:50:24Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs8k68ac6uwmyrkcxv4ht5h50heycwt27ul9yfd2n7jhhe4nxg50yqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqd6v9tj</id>
    
      <title type="html">Gameplay(2/2): When your factory gets very large, you really need ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs8k68ac6uwmyrkcxv4ht5h50heycwt27ul9yfd2n7jhhe4nxg50yqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqd6v9tj" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsyfp8nmm8xr8yr86nmteepynn8mmgu8fuajhatrgxehmql56haf3qx87sdm&#39;&gt;nevent1q…7sdm&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Gameplay(2/2): When your factory gets very large, you really need to plan well. I found tapping into online resources became a must given the tutorials in the game are quick lackluster. Plus strategies to make an effective factory require some outside help. One really neat feature is blueprints so you can perfect one aspect and save the blueprint for easy reconstruction. Its meant to share online and seems to be quite the community.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:50:14Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsyfp8nmm8xr8yr86nmteepynn8mmgu8fuajhatrgxehmql56haf3qzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqdqxhfn</id>
    
      <title type="html">Gameplay(1/2): A top down view much like SimCity (but not on a 45 ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsyfp8nmm8xr8yr86nmteepynn8mmgu8fuajhatrgxehmql56haf3qzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqdqxhfn" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsd2ktqrje75vpaa0mznev7zgxmrwm3qnpxu83w9krpx23ynflwleguy3n6x&#39;&gt;nevent1q…3n6x&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Gameplay(1/2): A top down view much like SimCity (but not on a 45 degree angle) where your character is smack in the middle so, to scroll around, you walk/drive around, except in Map View. Craft some goods/factories and plop them down whilst ensuring they are being fed supplies else they sit idle. You can craft or have the machines to it for you. Unless you want to play for a million hours, you MUST do the latter. It’s all about logistics and is completely open world...&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:50:03Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsd2ktqrje75vpaa0mznev7zgxmrwm3qnpxu83w9krpx23ynflwlegzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq5wvy7z</id>
    
      <title type="html">Overiew(4/4): non-existent. This makes the game very enjoyable. ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsd2ktqrje75vpaa0mznev7zgxmrwm3qnpxu83w9krpx23ynflwlegzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq5wvy7z" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsv00l93azsjj4a5qjsu8clpuet8m4pamepsxamtlz2k623j0930ecewy5jt&#39;&gt;nevent1q…y5jt&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Overiew(4/4): non-existent. This makes the game very enjoyable. The more you automate, the less you micromanage, fantastic feedback loop. Although there is the goal of launching a rocket, the game doesn’t end there as there’s other techs that really ramp up at this level, namely the atomic missile. I won’t spoil any more but all in all, fantastic game and I’m just echoing the same that the community feels about it. I will be buying this with all DLC.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:49:54Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsv00l93azsjj4a5qjsu8clpuet8m4pamepsxamtlz2k623j0930eczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq0jaj6v</id>
    
      <title type="html">Overview(3/4): So, along with getting to your rocket, you need ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsv00l93azsjj4a5qjsu8clpuet8m4pamepsxamtlz2k623j0930eczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq0jaj6v" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs2se2p6sxdhu0l2wq28kj0kjnk5fsdt2jffmtnenx9avwprnn95mgmqnsws&#39;&gt;nevent1q…nsws&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Overview(3/4): So, along with getting to your rocket, you need big, bad ass guns and turrets to repel the continuous attacks. The bugs evolve and get stronger so you need to keep your firepower up and, since the map is huge and resources are spaced out, you need to automate supplies lest you get run over. I found the pest control a little tedious but still fun as a means to unlock expansion. The logistics planning is really engaging and micromanagement is bascially...&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:49:42Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs2se2p6sxdhu0l2wq28kj0kjnk5fsdt2jffmtnenx9avwprnn95mgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqed3g2y</id>
    
      <title type="html">Overview(2/4): impossible without heavy automation. So build some ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs2se2p6sxdhu0l2wq28kj0kjnk5fsdt2jffmtnenx9avwprnn95mgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqed3g2y" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsz0e27w4dumrp89q8gs8yzulvq775u59jygu047l666am5jna86tczw67w5&#39;&gt;nevent1q…67w5&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Overview(2/4): impossible without heavy automation. So build some drills, belts, robots, factories, etc. To get the millions of products needed to even unlock the rocket. Its heavy on production management and, given the vast resources, less so on resource management. Basically all production and logistics. The map is HUGE, damn near endless so the job seems like a cake walk except for one major hurdle, the local fauna hate pollution and they want to smash your factory...&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:49:12Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsz0e27w4dumrp89q8gs8yzulvq775u59jygu047l666am5jna86tczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqymen42</id>
    
      <title type="html">Factorio Overview(1/4): A very interesting sandbox game where ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsz0e27w4dumrp89q8gs8yzulvq775u59jygu047l666am5jna86tczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqymen42" />
    <content type="html">
      Factorio&lt;br/&gt;Overview(1/4): A very interesting sandbox game where you’re an engineer who crashes on an alien planet with the objective of launching a rocket (though he doesn’t mount it, just launches, i guess for shits and gigs). To do this, you must mine resources and develop more advanced products to build research packs that allow you to unlock the rocket silo and win (though you can stay and keep expanding til your heart’s content). You quickly learn that this is near...&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-11T13:48:57Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsg2vdewnufr9vl3v33xmua26nyfz7kg8qucdu8lvedpu6ue4nu4dgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqy86fm2</id>
    
      <title type="html">isn&amp;#39;t this the literal definition of &amp;#34;vote blue no matter ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsg2vdewnufr9vl3v33xmua26nyfz7kg8qucdu8lvedpu6ue4nu4dgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqy86fm2" />
    <content type="html">
      isn&amp;#39;t this the literal definition of &amp;#34;vote blue no matter who&amp;#34;?&lt;br/&gt; &lt;img src=&#34;https://static.noauthority.social/media_attachments/files/116/523/030/269/551/064/original/df2ca7f3e70ef22e.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-05-05T16:59:03Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqszpy9uwclsrv9d8zq872djx43kf9nxc9fgpcf6wj69emm9d34g84czyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqrru7ch</id>
    
      <title type="html">Talos Principle 2 Overview(1/2): If you haven’t played this ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqszpy9uwclsrv9d8zq872djx43kf9nxc9fgpcf6wj69emm9d34g84czyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqrru7ch" />
    <content type="html">
      Talos Principle 2&lt;br/&gt;Overview(1/2): If you haven’t played this one, play the first. Imo, its far better and I’ll describe why. For everyone, nothing to bash here, just an extension of TP1 but made to be extremely vast. Almost like someone was having a little too much fun with unreal engine generators and made this massive unusable world with some fun puzzles slapped in the mix. The look and feel is just like TP1 but with some new puzzle attributes. There’s also an attempt...&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-05-04T17:23:29Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsy3m8t76jfsxulq74cp0kylvwah22cf6kcd6cstvzc6uc4r88ducgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqftxrue</id>
    
      <title type="html">Opus Magnum: Overview(1/2) A sort of puzzler game? You are an ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsy3m8t76jfsxulq74cp0kylvwah22cf6kcd6cstvzc6uc4r88ducgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqftxrue" />
    <content type="html">
      Opus Magnum:&lt;br/&gt;Overview(1/2) A sort of puzzler game? You are an alchemist who has some mechanical devices that move “atoms” around on a grid in order to create different molecules for some production need. Honestly, its less of a puzzle game and more of a linear programming training game, great for beginners or children. The story is very lame. I just skipped the written dialogue cuz i was too bored. Solving the puzzles was kinda fun because i thought you restricted to a...&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-04-17T01:33:34Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsvx25fu39q4m9ycaffmcc4z2u070aflg5gpkzu79m9ltyh234xrnczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqh5p65z</id>
    
      <title type="html">well... so copilot taught me how to build a power pivot data ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsvx25fu39q4m9ycaffmcc4z2u070aflg5gpkzu79m9ltyh234xrnczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqh5p65z" />
    <content type="html">
      well... so copilot taught me how to build a power pivot data model. took over 2 weeks! nice that it&amp;#39;s done but holy moly shouldn&amp;#39;t it be able to churn out microsoft software solutions with ease being a damn micro-limp product itself?
    </content>
    <updated>2026-04-16T21:17:20Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsglcf4zdu0rmhzklweg8ttrjjsu8gntlhlp4hy2elngak4s3xfmsszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq628n3n</id>
    
      <title type="html">hey y&amp;#39;all. got 3 new game reviews but they aren&amp;#39;t exactly ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsglcf4zdu0rmhzklweg8ttrjjsu8gntlhlp4hy2elngak4s3xfmsszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq628n3n" />
    <content type="html">
      hey y&amp;#39;all. got 3 new game reviews but they aren&amp;#39;t exactly glowing. played The Pedestrian, Talos Principle 2, and Opus Magnum. three neat puzzle games (TP2 was quite the production but not as good as the first). curious if you want my, what seems to be, overly long write up or is simply a small comment and a rating good enough?&lt;br/&gt;&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-04-16T17:50:01Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs8fr09jelr56e3rqm948f4d2ys6h40cnc694jqtw9np004df2njzqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqyg62v7</id>
    
      <title>Nostr event nevent1qqs8fr09jelr56e3rqm948f4d2ys6h40cnc694jqtw9np004df2njzqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqyg62v7</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs8fr09jelr56e3rqm948f4d2ys6h40cnc694jqtw9np004df2njzqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqyg62v7" />
    <content type="html">
      &lt;video controls width=&#34;100%&#34; class=&#34;max-h-[90vh] bg-neutral-300 dark:bg-zinc-700&#34;&gt;&lt;source src=&#34;https://static.noauthority.social/media_attachments/files/116/383/549/475/458/389/original/f0941f9342d1cfe3.mp4&#34;&gt;&lt;/video&gt;&lt;br/&gt;
    </content>
    <updated>2026-04-11T01:47:21Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqs8s244f9spv3ghj6nzpu7vsq6d4svu4085d88nhc77rxwnwzexelgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqyqpxlt</id>
    
      <title type="html">wonder how many cranks equals how many rotations of the fan</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqs8s244f9spv3ghj6nzpu7vsq6d4svu4085d88nhc77rxwnwzexelgzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqyqpxlt" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqs8dxdfse0yh8cc644tenhxjz2f7dvkgpzrfwmre862xuyft06tkzg4xua0z&#39;&gt;nevent1q…ua0z&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;wonder how many cranks equals how many rotations of the fan
    </content>
    <updated>2026-03-27T21:46:01Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsfe7r5euqpcuxv2fhl9s5ed5ltsnyac8hhlexfl7g8g6mz6y3mfdczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqkh3npk</id>
    
      <title type="html">Per Aspera: Overview(1/3) A relatively low weight management game ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsfe7r5euqpcuxv2fhl9s5ed5ltsnyac8hhlexfl7g8g6mz6y3mfdczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqkh3npk" />
    <content type="html">
      Per Aspera:&lt;br/&gt;Overview(1/3) A relatively low weight management game where you are some AI that is given the responsibility of terraforming Mars. You instruct little worker bots to build structures to mine and process resources to use for other purposes, i.e. scanning for more resources, harboring people to research more advanced tech, building defensive structures, maintaining and powering buildings, and most importantly, ensuring smooth and clean logistics. All these are used...&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-03-27T18:41:07Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqswa58td3ce5tjlegfszsqt4nxp6hdr5ztn3k0f79jqpnnpvl9f5gqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq764fe8</id>
    
      <title type="html">either yes or close second... ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqswa58td3ce5tjlegfszsqt4nxp6hdr5ztn3k0f79jqpnnpvl9f5gqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq764fe8" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdf8vge0r4eukagxmz8tk79y7nrf0merx066wpv97ss3ry93tfq5s6d8sqj&#39;&gt;nevent1q…8sqj&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;either yes or close second...&lt;br/&gt; &lt;img src=&#34;https://static.noauthority.social/media_attachments/files/116/166/983/519/784/135/original/e9f87559d749111a.png&#34;&gt; &lt;br/&gt;
    </content>
    <updated>2026-03-03T19:51:42Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsqgw7gacgn330kzuckxknlaa7jh5d4lp2fm8cau3q9cwe0rfxj4pqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqh70vga</id>
    
      <title type="html">Conclusion: 5/5. I’m going to buy the game from the devs just ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsqgw7gacgn330kzuckxknlaa7jh5d4lp2fm8cau3q9cwe0rfxj4pqzyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqh70vga" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsrq4k7fttrqw0lzfes4pc5u6a6nz2gf7aaagh5wgsgruq7lznhnecuy7uss&#39;&gt;nevent1q…7uss&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Conclusion: 5/5. I’m going to buy the game from the devs just to support them. The freeplays (called Utopia Builder) does have a finite life each game but the real challenge is in starting with nothing and building the city with the trials and tribulations along the way, crafting the final zeitgeist (and how you dispatch of detractors). Once all the updates are done and DLCs are out of production, I’m buying it as a final package. This one is up there with OTC&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-02-03T18:54:20Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsrq4k7fttrqw0lzfes4pc5u6a6nz2gf7aaagh5wgsgruq7lznhneczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq6q9wwp</id>
    
      <title type="html">Gripes: Planning the city is VERY hard as there are adjacency ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsrq4k7fttrqw0lzfes4pc5u6a6nz2gf7aaagh5wgsgruq7lznhneczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq6q9wwp" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsqpyn5vy3chfhwunxcp348lvn78pcgeqvpjzgerg0xylr4szfc8xc8sv487&#39;&gt;nevent1q…v487&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Gripes: Planning the city is VERY hard as there are adjacency bonuses for districts plus the desire to locate “hubs” close to them to offer special buffs. Planning is all done mentally and you have to remember. There’s no way to mark things off or reserve locations for later. If you forget, too bad. Outside of that, nothing disappointing about it. If you have any, please let me know. Either i already forgot or maybe i can help with roadblocks you are experiencing&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-02-03T18:54:08Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsqpyn5vy3chfhwunxcp348lvn78pcgeqvpjzgerg0xylr4szfc8xczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq6n5n59</id>
    
      <title type="html">Story: just like FP1 but i found the story a bit better. It ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsqpyn5vy3chfhwunxcp348lvn78pcgeqvpjzgerg0xylr4szfc8xczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq6n5n59" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsdzpq8ztdmvm79jdur829glc9wrm87r2nsq0ta5cgghsxjrd3ewhs4kuzq4&#39;&gt;nevent1q…uzq4&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Story: just like FP1 but i found the story a bit better. It progresses nicely within the specific goals, broken down by chapters. Rather than your only enemy being the storm, now the city is huge and behaves more like a city. All the people want different things and may get a little angry if they don’t have your way. Oh and choices are mutually exclusive so you are going to get the full experience. The main story is a tutorial but shows you all aspects beautifully.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-02-03T18:53:59Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsdzpq8ztdmvm79jdur829glc9wrm87r2nsq0ta5cgghsxjrd3ewhszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqnnekc4</id>
    
      <title type="html">Music: Nothing to jump head over heels for. It does set some ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsdzpq8ztdmvm79jdur829glc9wrm87r2nsq0ta5cgghsxjrd3ewhszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqnnekc4" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsfsln4q9a5ct3c44muvy9n59yylqa33284t8tltu03f24a7dht5us55w8zq&#39;&gt;nevent1q…w8zq&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Music: Nothing to jump head over heels for. It does set some ambience as all games try to accomplish and this one keeps pace. I find the sound of the city hustle and bustle takes over a bit but its kinda enjoyable, almost like background music in itself. Speaking of sounds, they could have better notified event sounds or indicators. Sometimes my expeditions are dormant only because i thought they were still working. Yeah, they are pretty important to keeping the city alive&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-02-03T18:53:38Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsfsln4q9a5ct3c44muvy9n59yylqa33284t8tltu03f24a7dht5uszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqdk7uvr</id>
    
      <title type="html">Gameplay(2/2): also you no longer build only buildings but ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsfsln4q9a5ct3c44muvy9n59yylqa33284t8tltu03f24a7dht5uszyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuqdk7uvr" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqsxmkg85y8vz2emqtkh909gk9rmnqqxklyysxze97hqrrz290upefcvwvrw6&#39;&gt;nevent1q…vrw6&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Gameplay(2/2): also you no longer build only buildings but districts consisting of a certain number of tiles in the city limits. Sorta like dropping zones in SimCity. Then you can build researched buildings in the districts to enhance your city whilst shaping your zeitgeist (yes, it is a critical part of the game). The randomization of resources really steers you in different directions each playthru. Best way to experience it is to try. Trust me, it won’t disappoint.&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-02-03T18:53:10Z</updated>
  </entry>

  <entry>
    <id>https://nostr.now/nevent1qqsxmkg85y8vz2emqtkh909gk9rmnqqxklyysxze97hqrrz290upefczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq2dykpd</id>
    
      <title type="html">Gameplay(1/2): As described, its a city builder with some extra ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsxmkg85y8vz2emqtkh909gk9rmnqqxklyysxze97hqrrz290upefczyrrndayqjar6ydssarllc8h4vjnlpx8lrqxl80e4lx8vcrvaulmuq2dykpd" />
    <content type="html">
      In reply to &lt;a href=&#39;/nevent1qqswlmrs4qj6l6lt7umupetpvw406q6tgdvjq0thza94a4x9kmaen8s4hqgp3&#39;&gt;nevent1q…qgp3&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;Gameplay(1/2): As described, its a city builder with some extra twists. The laws are really neat and with the added pressure of choosing the city’s “zeitgeist” which can either appease or anger communities/factions unlocking some great benefits or detriments to your progress. No matter what, you are faced with very specific decisions that you cannot revert as taking the middle path is near impossible. This greatly enhanced replayability as each faction steers you a certain way&lt;br/&gt;#greyknightgames
    </content>
    <updated>2026-02-03T18:52:59Z</updated>
  </entry>

</feed>