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  <updated>2026-08-17T06:50:24Z</updated>
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  <title>Nostr notes by whiteline :flag_transgender:</title>
  <author>
    <name>whiteline :flag_transgender:</name>
  </author>
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    <id>https://nostr.now/nevent1qqsxf5cezctu8pg7wtevjd4z5letgnf95fmvvk847v737y44dzzjd0czypun95hy2djc4kr06yma0sena4kg39rygeaxhx0c3rdkwzppe3wxzgugt8e</id>
    
      <title type="html">the nomads DLC has the waystation mechanic now, with resource ...</title>
    
    <link rel="alternate" href="https://nostr.now/nevent1qqsxf5cezctu8pg7wtevjd4z5letgnf95fmvvk847v737y44dzzjd0czypun95hy2djc4kr06yma0sena4kg39rygeaxhx0c3rdkwzppe3wxzgugt8e" />
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      In reply to &lt;a href=&#39;/nevent1qqszp8293yrdjlwd7r0067fxsnmlt96s29nmau4sr37apc36udur8dqpz4mhxue69uhhyetvv9ujuerfw36x7tnsw43q36xmke&#39;&gt;nevent1q…xmke&lt;/a&gt;&lt;br/&gt;_________________________&lt;br/&gt;&lt;br/&gt;the nomads DLC has the waystation mechanic now, with resource buffer stations, this system could be generalized to the conventional empires. and hive minds have &amp;#34;logistics&amp;#34; which maps 1:1 to trade under this system also. it is not an expensive graph to maintain even though the degenerate case being that it scales exponentially with the number of colonies, because the number of colonies in a stellaris empire is usually rather small even with a wide strategy, not exceeding 20 or so on a normal map&lt;br/&gt;&lt;br/&gt;in fact, the more i look at it the more i assume that whoever made this system had an idea like this but it was just out of scope of the DLC
    </content>
    <updated>2026-07-22T10:37:39Z</updated>
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