Rune Skovbo Johansen on Nostr: I've been implementing the 2023 physically-based sky (with spectral rendering) by ...
I've been implementing the 2023 physically-based sky (with spectral rendering) by Fernando García based on his Shadertoy: https://www.shadertoy.com/view/msXXDS
The challenge then is to make the atmospheric scattering of objects like mountains fit color-wise with the sky. 1/?
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