The main annoyance here: there’s a vast library of animations that you can use for your 3D models in games, like Mixamo. It’s pretty decent!
But the tool I use to make humans doesn’t seem to name bones in a way that’s compatible… 🤔
I could try renaming all of the bones and see if it’ll match up in Godot, but goddamn, is it awful to try to do this in Blender!
