Event JSON
{
"id": "2d30a97bc237a3620c66a5717fc29e4956467a0a1da1c4c021e7aaef84f969b1",
"pubkey": "97d1b728b36bb3de4c2c0336b91ef1fc31a59afab343b5f059828ed559dd7221",
"created_at": 1732398070,
"kind": 1,
"tags": [
[
"t",
"16bit"
],
[
"t",
"pixelart"
],
[
"t",
"indiedev"
],
[
"t",
"msdos"
],
[
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[
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[
"imeta",
"url https://cdn.fosstodon.org/media_attachments/files/113/534/423/246/885/526/original/c7a097a00939b12c.png",
"m image/png"
],
[
"t",
"asm"
],
[
"proxy",
"https://fosstodon.org/@w84death/113534439928189755",
"web"
],
[
"t",
"retrogamedev"
],
[
"proxy",
"https://fosstodon.org/users/w84death/statuses/113534439928189755",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
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[
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],
"content": "Some small visual updates and way bigger under-the-hood changes.\n\n- colors update here and there\n- clouds!\n- support for animations (now only player has 2 frames)\n- bg and terrain is render once (own framebuffer)\n- bugfixes\n\nCurrently: 3673 bytes\n\n#Assembly #ASM #GameDev #RetroGameDev #PixelArt #indiedev #MSDOS #16bit\nhttps://cdn.fosstodon.org/media_attachments/files/113/534/423/246/885/526/original/c7a097a00939b12c.png\n",
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}