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2024-10-18 15:08:43 UTC

Jakub Wasilewski on Nostr: I've worked on many #pico8 projects, including one with realtime lighting and ...

I've worked on many #pico8 projects, including one with realtime lighting and shadows.
And yet, it's a *solitaire game* that makes me most worried about limiting overdraw 😅

This GIF shows how much of a performance difference drawing the whole card vs just the visible part makes.

Working on more optimizations today, as even with that, the CPU usage is starting to creep above 100% in busy scenes.

#gamedev #indiegame