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2026-08-29 15:49:07 UTC
in reply to

Faintdreams on Nostr: I wasn't thinking of revenue share - although that probably is a factor - more the ...

I wasn't thinking of revenue share - although that probably is a factor - more the layers of rules needed to be approved by the Mac App store versus putting something directly on Steam or Itch.

Also you really need a mac to test things on ..