Shane Celis on Nostr: Lisp really just went linked-list to the max. We'll use linked lists for everything: ...
Lisp really just went linked-list to the max. We'll use linked lists for everything: data structures, code, key-value tables. We'll heap allocate each node. We'll have a pointer to the next node. We'll garbage collect. It's kind of crazy thing to do especially since it looks expensive _today_ but they started it in the '50s! #lisp
Published at
2026-08-07 20:46:51 UTCEvent JSON
{
"id": "65beea95f25b9766f4d0d860de2192bd37e20701397b8aebd403d995c0a749ee",
"pubkey": "f93e59dd814c9044fb46ce81b53227818c9589e4797d801f439f84dac9619b7b",
"created_at": 1786135611,
"kind": 1,
"tags": [
[
"t",
"lisp"
],
[
"proxy",
"https://mastodon.gamedev.place/users/shanecelis/statuses/117056183441678636",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
"wss://relay.ditto.pub"
]
],
"content": "Lisp really just went linked-list to the max. We'll use linked lists for everything: data structures, code, key-value tables. We'll heap allocate each node. We'll have a pointer to the next node. We'll garbage collect. It's kind of crazy thing to do especially since it looks expensive _today_ but they started it in the '50s! #lisp",
"sig": "c97df6b33992ecfac2baedc33b1495cf85115a936646318563c7d221da16a7b4b30ece02bd758460c91ce2b12f52f8bb16b60c5fb184bc88ea2e9b4738a077d7"
}