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2024-09-06 08:27:58 UTC
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hazlin at rest on Nostr: So, I made the CPU computation step, threaded (because that is where the most time is ...

So, I made the CPU computation step, threaded (because that is where the most time is being consumed each frame)... and I think this is where real C++ would shine, because GDScript has really, really diminishing returns for more CPU time via threads xD