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2025-03-18 22:55:17 UTC

...and and and and and and... on Nostr: Continuing to think about art-first game making and interactive level editing. There ...

Continuing to think about art-first game making and interactive level editing. There are a few web tools (flisky, flickgame, etc) and abandonware (Kooltool) that do what I'm interested in. I remember spending tons of time in Halo: Reach and Trials HD's map editors. I'd spend hours hanging out with a friend in Reach just switching in and out of edit mode to test and adjust my level.

I have a fun idea for a tile-based point-and-click game maker. Gonna see if I can turn that into a real thing.