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2026-08-13 14:51:42 UTC
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Urho Laukkarinen on Nostr: Basic texture loading and mipmapping done. After cleaning up the code a little bit, I ...

Basic texture loading and mipmapping done.
After cleaning up the code a little bit, I think I'll add actual 3d model loading so I can show something other than a hardcoded cube.

The plan is to eventually have physically based shading, global illumination, reflections, shadows and all sorts of other fancy features.