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2026-02-05 09:14:08 UTC
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Ivan Molodetskikh on Nostr: Alright, getting somewhere! I think I've figured out a good code structure for the ...

Alright, getting somewhere! I think I've figured out a good code structure for the xray blur. It now correctly works even inside offscreens (opening animation, and when you drag a window targeting the tiling layout), and it should also work properly with the upcoming screen magnifier (that we have in pull requests).

Still not a single blur re-render in this entire video!

#niri