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2026-10-19 21:10:08 UTC
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All-bones Jones :verified: on Nostr: i'm not willing to draw above 32x32 for enemy sprites because it's more work, and i'm ...

i'm not willing to draw above 32x32 for enemy sprites because it's more work, and i'm not willing to upscale them past the 3x pixel size you see

that is not the team plan that is the enemy plan
the enemies all make their decisions and you get to make your decision knowing what they are going to do, this is a key mechanic because every boss is a puzzle boss

the square is massive because i'm trying to use the space, but giving them each a nameplate and list of icons for states and a plan underneath their sprite might work. makes each sprite take up more space functionally without me having to draw more

honestly good idea on the nameplate thing i'll give that a whirl