Join Nostr
2023-06-08 13:30:35 UTC
in reply to

Rune Skovbo Johansen on Nostr: More work on surface-stable fractal dithering. The dots are now based on a (bayer) ...

More work on surface-stable fractal dithering. The dots are now based on a (bayer) 8x8 ordered dither pattern.

Note how the dither patterns follow the surfaces from small to large, yet the dot sizes and spacing remain roughly constant in screen space.

I also replaced the hardcoded light with support for Unity's lighting/shadows/specular.