Zo Ahmed, writing for TechSpot, covered nxnative, an open-source project that converts Switch games a user already owns into native iPhone, iPad, and Mac apps. There is no emulator. The game’s original Arm code runs directly on Apple silicon. Only the Nintendo-specific parts get replaced: a small host program stands in for the Switch operating system, and graphics calls are translated to Apple’s Metal API.
The GitHub page lists more than 60 tested games, including Mario Kart 8 Deluxe, Metroid Dread, and Super Mario Odyssey. With a particular game update, Breath of the Wild and Tears of the Kingdom can run at 60 fps instead of the Switch’s 30.
Setup is not quick, though. It needs your own game files and decryption keys pulled from your own console, plus a Mac running Xcode. The first build can take an hour. The finished app is sideloaded with AltStore or Sideloadly, and runs only on an iPhone 15 Pro or newer, or an M1 iPad or newer, on iOS 26 or iPadOS 26. amiibo support and online play do not work.
See more at techspot.com and content on GitHub.
https://blog.adafruit.com/2026/10/27/you-can-now-run-nintendo-switch-games-natively-on-iphones-and-macs/
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