Craig P on Nostr: Watching another TTRPG design video, why not, and this one's about backstories. ...
Watching another TTRPG design video, why not, and this one's about backstories.
Backstories are a really interesting topic to me, and there's two very distinct categories of backstories:
Backstories intended FOR the player, and backstories intended BY the player.
As the most obvious example, the characters in a CRPG inevitably have a tragic backstory that is intended as a reward for the player - something the player earns the right to know about.
And the opposite is usually found in TTRPGs.
Published at
2026-10-20 00:40:21 UTCEvent JSON
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