nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqykddq7nmfd8cd0hupl8fnsmmuhtg55zusm6de4fjecmrhsx4x97qx8hm63 (nprofile…hm63) For dx11 apps (that are just desktop apps, not 3d) I use Imgui's dx11 backend with a tiny wrapper.
Vector maths is always my own.
I just took a look at ccVector. SO MANY hash define macros, it's like using the Win32 API. :)
I'd prefer to stick to C++ or D where I can do int parameter templates for vector dimensions.