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2026-06-22 11:45:46 UTC
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Raptor :gamedev: on Nostr: nprofile1q…n5y0h nprofile1q…qrju2 i think cut-scenes are fine for some game ...

i think cut-scenes are fine for some game types, especially if you're talking long form RPGs, etc. Biggest problem imho is when game dev started getting treated as a corporate paint-by-number where everything that had made profit before had to be crammed into every game, appropriate or not. It's also in a first person action game pretty immersion breaking to jump to a pre-rendered scene.