Raptor :gamedev: on Nostr: nprofile1q…n5y0h nprofile1q…6kcq6 Oh I haven't been on windows in decades, ...
nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq7jpl9k4nrerqdvz3dda7n6s6ejnm5yjrj60ry9m2tua7kespjk6qrn5y0h (nprofile…5y0h) nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqtkc350pcarqxr84luux2zuwexnxhsv9rrp24z5ja2hwchmhmy87q26kcq6 (nprofile…kcq6) Oh I haven't been on windows in decades, thankfully by 2015 pretty much everything generally worked on linux without issue (was pre-proton but well into the age of the higher level opengl compat layers in staging, though we didn't have dxvk yet), and even more it was kinda an interesting time where a lot of games started getting linux native versions (which unfortunately dried up post-proton) so a LOT of those games had linux native versions on launch!