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2026-06-01 16:41:22 UTC
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Raster on Nostr: I think a porting would require a large code conversion, than a work to patch the ...

I think a porting would require a large code conversion, than a work to patch the base code with the machine workings; aka rewrite for good full chunks of code that probably you get a different version than a "port".
The issue, probably, would be a very low fps, that is more a proof of concept than playable in a way most would bear; expect if you are able to handle the FPS of 3d solid games for 8bits that is counted on the fingers of an hand. :P