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2026-08-14 16:33:33 UTC
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Zest on Nostr: I played back when the stone kingdom was a thing and then they added I think an ...

I played back when the stone kingdom was a thing and then they added I think an electric island but I didn't go there yet so I'm not sure.
Anyways I had wind and earth and I just have to say gendhin impact would have been a really excellent game if they had just given you the characters when they canonically meet you and join you in the storyline, and if they had stripped out the RPG progression and equipment upgrade systems and just made it an action game with gated progression.

The most fun I was able to have in genshin impact was fighting a boss with severely underleveled characters and equipment.
The best challenges I found for higher levels was some time based challenge which like, boring, your systems are way more robust than just "how much dps can you get" but you're effectively only testing me on that?
And of course doing daily's to grind out random character pulls takes up so much time I barely ever have time to progress the story or explore...

Well maybe things have changed since then but, to my disappointment I couldn't keep playing that one.