Completely different game. What you saw is a homebrew engine test made for the n64. As for why it is called that I have no real clue lmfao.
What I provided is a pre-compiled port of the super mario 64 decompilation project ported to the ps1. Initally it was made by a dev called malucard
https://github.com/malucard/sm64-psx
but malucard had a very unstable build enviornment that was very easy to break. It is slightly more up to date from Carl's fork
https://github.com/Carl-Llewellyn/sm64-psx
where it has a slight tesselation fix but will not build properly. Carl's build will actually...well...build
But to answer your question on why its an ru domain I don't want the bing bing wahoo lawyers after my ass and I have a feeling if I put it on archive.org it likely will not be there forever.
