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"content": "New dithering method dropped\n\nI call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.\n\nExplainer video:\nhttps://www.youtube.com/watch?v=HPqGaIMVuLs\n\nSource repository:\nhttps://github.com/runevision/Dither3D\n\n#gamedev #vfx\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/878/384/474/685/084/original/8acd3a455024c786.mp4\n",
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