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2026-06-21 06:13:41 UTC
in reply to

Tom Forsyth on Nostr: I really need to get UV discontinuities/seams going, as that's a key part of making ...

I really need to get UV discontinuities/seams going, as that's a key part of making it work for meshes in standard art workflows. And extreme animation causes some very odd distortion I need to track down & mitigate.