Tom Forsyth on Nostr: Holy shit my thing actually works! Didn't even need much tweaking. This is a ...
Holy shit my thing actually works! Didn't even need much tweaking. This is a traditional mesh (very simple one right now - a 2x2 quad), skinned with the usual 4-weighted-bones, but it has "thickness", and has a heightfield embedded in it that the pixel shader traces through.
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