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2025-10-04 05:25:23 UTC
in reply to

KDE on Nostr: nprofile1q…4s5yu Yeah, as an example.. assume keys on the 5 and 8 it would be hips ...

Yeah, as an example.. assume keys on the 5 and 8 it would be

hips : | ----- | -------- |
spineA : | ----- | -------- |
spineB : | ----- | -------- |

pelvis : | --- | ---------- | (early cause its compressed)

shoulders/neck : -- | ----- | -------- | (they start later)

This gives the starting "roll" - pelvis gets pushed first, neck and shoulders last. In Blender if you are in timeline and press M, it creates a marker, these can help make your in and out clear