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2026-07-03 04:22:49 UTC
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Tom Forsyth on Nostr: Here's another mesh that is an inflated cube. With the debug mode, you can kinda see ...

Here's another mesh that is an inflated cube. With the debug mode, you can kinda see where the blue seams are for the "teleport" code. They seams work great, but of course they'd look a lot better if a real artist matched the seams up - right now it jumps between radically different texture/heightfield areas - but I'm pleased that it still copes as reasonably as you can expect - doesn't explode.