dbat :godot: on Nostr: #blender Is there a way to export nodes (shader and geo) to some kind of versionable ...
#blender
Is there a way to export nodes (shader and geo) to some kind of versionable text format?
I can't see how to work with others on a Blender project because it's a big binary blob.
Published at
2024-10-11 17:05:17 UTCEvent JSON
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