Event JSON
{
"id": "ad1fb5e83b5d716ab3126983821ae83c110a7928649521bc0280682c1e918c8f",
"pubkey": "de9055d52edc1b1cdce60ae4cb6138ccfa56e9d46d043145cfbdf4de37374c03",
"created_at": 1786669478,
"kind": 1,
"tags": [
[
"t",
"trap"
],
[
"t",
"pathfinder1e"
],
[
"t",
"ustalav"
],
[
"t",
"pathfinderrpg"
],
[
"t",
"p1e"
],
[
"t",
"PFRPG"
],
[
"t",
"ttrpg"
],
[
"proxy",
"https://dice.camp/users/munroe/statuses/117091170960378448",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
"wss://relay.ditto.pub"
]
],
"content": "I'm making a resetting Symbol of Exsanguination #Trap for my #Pathfinder1e #Ustalav game. \n\nI haven't decided on what action activates the trap. \n\nA Symbol of Exsanguination has the same triggering condition options as a Symbol of Death, which is one or more of: \n\nlook at | read | touch | pass over | pass through a portal bearing\n...the rune\n\nIt can be multiple. I'm thinking \"read,\" \"touch,\" and \"pass over\" as the activators. \n\nhttps://www.aonprd.com/SpellDisplay.aspx?ItemName=Symbol%20of%20Exsanguination\n\n#PathfinderRPG #P1e #PFRPG #TTRPG",
"sig": "3d8b91260f492fd3fabe8ea39b874c3cd21b7a2c060f6c59b7db7ac9f80aa7fc45dd93b26f1b815deeb9cd53647e13dbc18403551b2e5f869243cc16cdeafc5f"
}