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2025-07-27 12:41:20 UTC
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Pikario :godot: :playdate: on Nostr: I've successfully tracked shaders needing compilation(mainly CPUParticules and ...

I've successfully tracked shaders needing compilation(mainly CPUParticules and AnimatedSprite3D) and pre-cached them at the start of each level. No more random freeze on PS Vita!

#psvita #gamedev #godot #godotengine