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2025-11-10 09:22:32 UTC
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Kojack 🦎 on Nostr: nprofile1q…xxlvy I did this in a 2D engine I used to run 1 day game programming ...

I did this in a 2D engine I used to run 1 day game programming sessions for school kids. I was making asteroids / space invaders style games but with more bullets and the collision checks were slow, so I changed it to a screen sized grid binned the objects based on which grid squares they overlapped. It worked pretty well for what I needed.